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[Release] AntiRage for Infected Game Mode
#11
Hence why I made this for all the legit zombie players that are sick of those who rage after becoming a zombie.

If someone wants this to write to a mySQL database, let me and Ill make a version that does so other wise I wont.
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#12
anyway for admins/mods to be excluded from this?
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

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#13
I can write it in so it excludes XUIDs in a list.

Ill look into it tomorrow.
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#14
Added the ability to have it ignore XUIDs. See main post.
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#15
Thanks for that, got myself banned by mistake so was hoping for this
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#16
Only thing i have noticed it doesn't seem to warn the initial infected if they leave within a given time frame of 60s.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

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#17
(01-11-2013, 05:07)hillbilly Wrote: Only thing i have noticed it doesn't seem to warn the initial infected if they leave within a given time frame of 60s.

Technically when the mod switches them they never are 'killed' and it team switches them rather.

I can see about adding that but I'm not sure on what events fired when the game does that.
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#18
Oh, forgot to add update released. Support for custom messages has been added.
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