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Oldrotation & b3 command @nextmap
#1
Question 
Hi there.
I have an issue with the command @nextmap b3 doesnt load the maplist becouse i dont know to well how to make it:
I have been followed this steps:
Code:
// Old-styled map rotation
// OldRotation must be set to 1 in 'sv_config.ini' to use this.
// Usage: sv_old_mapRotation "<playlist> <map> <playlist> <map>"
// <playlist> = .dsr file

// Example: sv_old_mapRotation "playlist ffa_default map mp_dome playlist sd_default map mp_alpha"
// Example: sv_old_mapRotation "playlist ffa_default map mp_dome map mp_alpha map mp_carbon"

// In sv_config.ini modify:
[Server]
OldRotationVal=playlist tdm_default map mp_dome playlist sd_default map mp_alpha playlist jug_default map mp_carbon

This is my sv_config.ini:
Code:
[SERVER]
Ranked=0
TimedMessages=0
SpecsFix=0
OldRotation=1
OldRotationVal=playlist esl_mr12 map mp_alpha map mp_bravo map mp_bootleg map mp_exchange map mp_hardhat map mp_seatown map mp_terminal_cls map mp_dome map mp_italy map mp_overwatch map mp_underground
RotationThreshold=0

I had done a new dsr like it says in the other explanation but nothing works at all.
Right now im so sick with it and i cant see any solution.
Maybe someone can bring me some help with it.
Waiting for response.
Thanks.
Cheers.
  Reply
#2
OldRotationVal=playlist esl_mr12 map mp_alpha map mp_bravo map mp_bootleg map mp_exchange map mp_hardhat map mp_seatown map

to

OldRotationVal=playlist esl_mr12 map mp_alpha playlist esl_mr12 map mp_bravo playlist esl_mr12 map mp_bootleg map mp_exchange map mp_hardhat map mp_seatown map


format for each map is .....

playlist esl_mr12 map mp_alpha playlist esl_mr12 map mp_bootleg playlist esl_mr12 map mp_exchange

etc, just make some new .dsr and replace esl_mr12,
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

  Reply
#3
Thanks for your fast response in first time.
I can understand what you are explaining about the "sv_config.ini" but, what i must include on .dsr?

Now i just have it like this (playlist.dsr):
Code:
mp_alpha,esl_mr12,1
mp_moab,esl_mr12,1
mp_bootleg,esl_mr12,1
mp_cement,esl_mr12,1
mp_bravo,esl_mr12,1
mp_nola,esl_mr12,1
mp_carbon,esl_mr12,1
mp_dome,esl_mr12,1
mp_exchange,esl_mr12,1
mp_meteora,esl_mr12,1
mp_hardhat,esl_mr12,1
mp_boardwalk,esl_mr12,1
mp_interchange,esl_mr12,1
mp_shipbreaker,esl_mr12,1
mp_lambeth,esl_mr12,1
mp_park,esl_mr12,1

I can see clearly here is the fail but i dont know what i must put into this dsr file.
  Reply
#4
If you're using the OldRotation the DSR file is no referenced, the server addon will create/update a new DSR file every time the server is about switch maps
I now host all my MW3 projects on my private GIT repo
  Reply
#5
Question 
(02-13-2014, 23:49)SgtLegend Wrote: If you're using the OldRotation the DSR file is no referenced, the server addon will create/update a new DSR file every time the server is about switch maps
I dont understand it so much, so what i must put on my server.cfg:

this:
Code:
seta sv_maprotation "default"

or this other one:
Code:
seta sv_old_mapRotation "playlist esl_mr12 map mp_alpha playlist esl_mr12 map mp_bravo playlist esl_mr12 map mp_bootleg playlist esl_mr12 map mp_exchange playlist esl_mr12 map mp_hardhat playlist esl_mr12 map mp_seatown playlist esl_mr12 map mp_terminal_cls playlist esl_mr12 map mp_dome playlist esl_mr12 map mp_italy playlist esl_mr12 map mp_overwatch playlist esl_mr12 map mp_underground"

or both?
Huh

Maybe, can you give an example of folders and other stuff?, i mean some screen captures or something, im a bit lost i have done too many test.
Thanks.
  Reply
#6
If you have the OldRotation option set to 1 and have OldRotationVal setup then default.dspl isn't used
I now host all my MW3 projects on my private GIT repo
  Reply
#7
Still not working i cant see what im doing wrong and its driving me mad.
Inside My server.cfg:

Code:
loadscript "xxxx.dll"
loadscript "xxxx.dll"
//////////////////////////////////////////////////////////
//+set sv_config "filename" (default "server.cfg")
//+set dedicated 2
//+set net_queryPort 16001
//+set net_port 16002
//+set net_authPort 16003
//+set net_masterServerPort 16004

//////////////////////////////////////////////////////////
seta sv_hostname "xXXx"
seta sv_maprotation "playlist"
seta sv_maxclients 18
seta g_password ""
seta sv_privateClients 0
seta sv_privatePassword ""
seta rcon_password "xXxxxXXxX"
seta sv_voice 0
seta g_allowVote 0
seta g_deadChat 0
seta g_inactivity 0
seta sv_kickBanTime 3600
seta sv_floodProtect 1
set scr_teambalance "1"


Inside my sv_config.ini:
Code:
[SERVER]
Ranked=0
TimedMessages=0
SpecsFix=0
OldRotation=1
OldRotationVal=playlist promod map mp_alpha playlist promod map mp_bravo playlist promod map mp_bootleg playlist promod map mp_exchange playlist promod map mp_hardhat playlist promod map mp_seatown playlist promod map mp_terminal_cls playlist promod map mp_dome playlist promod map mp_italy playlist promod map mp_overwatch playlist promod map mp_underground
RotationThreshold=0

[LOG]
ConsoleLog=0

[SCRIPT]
Enabled=0
Script=example.script

[DEBUG]
ExceptionLogging=0

[UPDATER]
Enable=0
AutoUpdate=0

[RULES]
pm=yes

[DVARS]
//For ESL, LAN, etc. set to 1
//All other options except MR, KnifeRound, AutoMapRotate and UseDSRmr will be disabled
//If you want to use other options, set to 0 (PUB MODE)
//If you set it to 2 it is the Stream mode, this is the same as set to 1 but Final Killcam will be enabled
//CompetitiveMod=3 for South Africa
CompetitiveMod=1
//Force dvars when client connects
forceClientDvars=clientsideeffects "0",r_normalmap "Flat",cg_fov "65",cg_scoreboardpingtext "1",cg_scoreboardMyColor "1 0.4 0 0,cl_maxpackets "100",snaps "30",r_distortion "0",dynent_active "0",waypointiconheight "13",waypointiconwidth "13",compassobjectivewidth "16",compassobjectiveheight "16",r_fog "0",r_dlightlimit "0",fx_drawclouds "0"
//Allow People to change maxfps to 0
AllowFPSUnlock=1
//Enable Throwback of grenades, throwing knifes
ThrowbackEnabled=0
//Enable map sentries (Ex. Chopper Bakaara)
SentryEnabled=0
//Show final killcam
FinalKillcam=0
//First round of map knife round to evaluate teams (1=Enabled)
KnifeRound=0
//Change strat time (seconds), to disable strat set to 1
StratTime=1
// You can specify custom teamswitch, ex. mr12. If UseDSRmr is 0, the default value is 12
// To change the default value type in rcon console "set mr X" and restart the map (map_restart)
MR=12
//Use Teamswitch and roundlimit values from DSR file (If set to 1, option MR will be ignored)
UseDSRmr=0
//Rotate map automatically if map ends
AutoMapRotate=0
//Allow drop of scope and shotgun
DropAllWeapons=0
//Disable perks in plugins (set to 1 if you have perks enabled on the server)
AutoPerkDisable=0
//Enable/disable PlayersAlive hud elements
PlayersAlive=1

[SPAWNPROTECTION]
//Spawn protection - Enabled = 1 Disabled = 0
//By default it is enabled
SpawnProtection=1
//Spawn protection time (seconds) ex: 3
SpawnProtectionTime=0

[Permission]
Usergroups=Admin,Moderator,User
Admin_xuids=
Admin_commands=*ALL*
Moderator_xuids=
Moderator_commands=!help,!getxuid,!gettype
User_commands=!help,!getxuid,!gettype
User_xuids=*EVERYONE*

Inside playlist.dspl:
Code:
mp_alpha,esl_mr12,1
mp_moab,esl_mr12,1
mp_bootleg,esl_mr12,1
mp_cement,esl_mr12,1
mp_bravo,esl_mr12,1
mp_nola,esl_mr12,1
mp_carbon,esl_mr12,1
mp_dome,esl_mr12,1
mp_exchange,esl_mr12,1
mp_meteora,esl_mr12,1
mp_hardhat,esl_mr12,1
mp_boardwalk,esl_mr12,1
mp_interchange,esl_mr12,1
mp_shipbreaker,esl_mr12,1
mp_lambeth,esl_mr12,1

Inside my Admin folder:
[Image: AdminFolder_zpsc9e63d19.png]

I dont know what more i can post to give you some clue to help me.
Ask me if u need something else.
  Reply
#8
PLEASE give me some help with this.
  Reply
#9
playlist promod map mp_alpha

"promod" needs to be the name of the map.dsr you created

LIKE DIS
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

  Reply
#10
(02-16-2014, 07:16)hillbilly Wrote: playlist promod map mp_alpha

"promod" needs to be the name of the map.dsr you created

LIKE DIS
Thanks for your response but,
sorry pal i dont get the point and still isnt working.
Maybe if one of you make some graphic example i can get to understand.
I think this is a simple thing if you know well how to do it and i know the answer is so close but i cant see it.
  Reply


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