Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Mod request] Paintball bullets
#1
I think this is prety easy to make,just need to find the .IWI file and modify it's color and then somehow randomize those colors so the Gun would shout different paint balls of differentc color. if someone can try making this, i would apreciate it. Thanx!
Reply

#2
Here is the one from RTD V1.


-Credits to Azumikkel
PHP Code:
                {
                    
self waittill "weapon_fired" );
                    
PlayLoopedFX(level._effect["crossbow_enemy_light"], 0.10aim());
                    
self waittill "weapon_fired" );
                    
PlayLoopedFX(level._effect["crossbow_friendly_light"], 0.10aim());
                } 

and here is how it finds out where you are aiming.
PHP Code:
aim()
{
    
forward self getTagOrigin("tag_eye");
    
end self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
    
location BulletTraceforwardend0self )[ "position" ];
    return 
location;

Reply

#3
If you find the iwi files of the bulletimpacts, then send me the names and I'll try to make them Paintball-ish
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#4
debug_layer x makes it colourful
Reply

#5
(06-28-2011, 20:32)failw0rm Wrote: Here is the one from RTD V1.


-Credits to Azumikkel
PHP Code:
                {
                    
self waittill "weapon_fired" );
                    
PlayLoopedFX(level._effect["crossbow_enemy_light"], 0.10aim());
                    
self waittill "weapon_fired" );
                    
PlayLoopedFX(level._effect["crossbow_friendly_light"], 0.10aim());
                } 

and here is how it finds out where you are aiming.
PHP Code:
aim()
{
    
forward self getTagOrigin("tag_eye");
    
end self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
    
location BulletTraceforwardend0self )[ "position" ];
    return 
location;


You forgot for(;Wink in the first one and the vector_Scal thread in the second
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
Reply

#6
So what am i suppose to do with those codes?
Reply

#7
Nothing, cause he didnt posted the vec_scal thread and i cant look in the code caus emy pc is broken -,- ( i think everybody knows that now xD)
Reply

#8
(06-28-2011, 22:25)Tomsen1410 Wrote: Nothing, cause he didnt posted the vec_scal thread and i cant look in the code caus emy pc is broken -,- ( i think everybody knows that now xD)
Thank you. I totally forgot about that.


Here is the vec-scal code

PHP Code:
vector_Scal(vecscale)
{
        
vec = (vec[0] * scalevec[1] * scalevec[2] * scale);
        return 
vec;

Reply

#9
And now how do i use it X) ?
Reply

#10
(06-28-2011, 23:10)kikimo900 Wrote: And now how do i use it X) ?

put in into word, make it fit onto one A4 paper. now print it, smear chocolate (or poop) on it and post pics.
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [Request] Request for Assistance with Modding COD: BO using Mod Tools one1lion 9 6,138 09-17-2013, 21:04
Last Post: one1lion
  [Request] Airdrop Heaven mod The_Reaper_1 0 2,316 09-10-2013, 14:13
Last Post: The_Reaper_1
  [Request] Request for !afk and !balance plugins. UlTiiMaTuM 3 3,264 09-10-2013, 02:13
Last Post: UlTiiMaTuM
  Help Make ac130 shoot custom bullets Ra3shed 0 2,579 07-23-2013, 13:02
Last Post: Ra3shed
  [REQUEST] Antinoob mod sleepunknot 3 2,872 05-15-2013, 20:10
Last Post: sleepunknot
  Help Explosive Bullets Wallbang yoloman 3 4,834 05-13-2013, 21:58
Last Post: Yamato
  Moab and server request CHRISLUVMSR 6 4,295 04-17-2013, 18:28
Last Post: X-Track
  [Request] Teknogods Expert's Classes 1.5 request The6thMessenger 0 2,278 04-13-2013, 08:22
Last Post: The6thMessenger
  [Request] Modded Zombies Kinodertoten Request The6thMessenger 3 3,468 03-30-2013, 12:12
Last Post: surtek
  [request] QCZM for black ops wattz3 1 2,285 03-27-2013, 13:32
Last Post: Nekochan

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.