09-05-2011, 15:34
(09-05-2011, 14:45)iAegle Wrote:Code:onPlayerSpawned()
{
self endon( "disconnect" );
while( true )
{
self waittill( "spawned_player" );
self thread custom_killstreak( 5, ::5killStreak );
}
}
custom_killstreak( streak, function )
{
if( !isDefined( streak ) || !isDefined( streak ) )
return false;
for( i = 0; i < streak; i ++ )
self waittill( "killed_player" );
self thread [[function]]();
}
5killStreak()
{
self takeWeapon( self getCurrentWeapon() );
self giveWeapon( "minigun_mp" );
}
this is much easier
Would it be possible to add perks instead of weapons?