• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
GetPlayerPing
#1
Hello Guys. I want to add projectile lag compensation to my mod but I need to get player's ping some how. Is it possible to get it within script ? Thanks.
  Reply
#2
(01-10-2013, 14:07)GenaSG Wrote: Hello Guys. I want to add projectile lag compensation to my mod but I need to get player's ping some how. Is it possible to get it within script ? Thanks.

No, but you can use b3, mam, and another programs to get players ping.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#3
(01-10-2013, 14:09)SailorMoon Wrote:
(01-10-2013, 14:07)GenaSG Wrote: Hello Guys. I want to add projectile lag compensation to my mod but I need to get player's ping some how. Is it possible to get it within script ? Thanks.

No, but you can use b3, mam, and another programs to get players ping.

Thank you. To bad, but, I think it should be available some how, because all server lag compensation functionality uses player's ping in it's calculations.
  Reply
#4
Maybe self.ping ( maybe player's etc ) will work in call of duty, i never tried this.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#5
(01-10-2013, 17:37)SailorMoon Wrote: Maybe self.ping ( maybe player's etc ) will work in call of duty, i never tried this.

Nope))) Damn I hate modding in Call of Duty. I've made all this compensation crap for UT2004 in about an hour.
  Reply
#6
(01-10-2013, 18:16)GenaSG Wrote: Nope)))

Sailormoon's lovin it Troll
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
  Reply
#7
(01-10-2013, 18:49)99IRock Wrote:
(01-10-2013, 18:16)GenaSG Wrote: Nope)))

Sailormoon's lovin it Troll

1. What you just said?
2. It's not even trolling.

C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#8
You love that smileys. >.<
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
  Reply
#9
There's no access to ping or IP from GSC in any Call of Duty.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
  Reply
#10
Thank you Guys. It is a bad game to mod...
  Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)