08-27-2013, 12:34
Hey guys i need a help.
I am making juggernaut for zombie mode and i want to get the tact insertion's "flares" on the head is it possible? ty for help
it is my thread but dont work
juggernaut()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 170;
self.health = self.maxhealth;
self setModel( "mp_body_us_army_riot" );
while (1) {
fx = loadfx( "misc/aircraft_light_wingtip_green" );
Body0 = SpawnFX(fx, self getTagOrigin("tag_weapon_left"));
Body1 = SpawnFX(fx, self getTagOrigin("j_head"));
Body2 = SpawnFX(fx, self getTagOrigin("tag_weapon_right"));
Body3 = SpawnFX(fx, self getTagOrigin("back_mid"));
Body4 = SpawnFX(fx, self getTagOrigin("torso_stabilizer"));
Body5 = SpawnFX(fx, self getTagOrigin("pelvis"));
TriggerFX(Body0);
Body0 Delete();
wait 0.5;
TriggerFX(fx);
Body1 Delete(Body1);
wait 0.5;
TriggerFX(Body2);
Body2 Delete();
wait 0.5;
TriggerFX(Body3);
Body3 Delete();
wait 0.5;
TriggerFX(Body4);
Body4 Delete();
wait 0.5;
TriggerFX(Body5);
Body5 Delete();
}
}
I am making juggernaut for zombie mode and i want to get the tact insertion's "flares" on the head is it possible? ty for help
it is my thread but dont work
juggernaut()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 170;
self.health = self.maxhealth;
self setModel( "mp_body_us_army_riot" );
while (1) {
fx = loadfx( "misc/aircraft_light_wingtip_green" );
Body0 = SpawnFX(fx, self getTagOrigin("tag_weapon_left"));
Body1 = SpawnFX(fx, self getTagOrigin("j_head"));
Body2 = SpawnFX(fx, self getTagOrigin("tag_weapon_right"));
Body3 = SpawnFX(fx, self getTagOrigin("back_mid"));
Body4 = SpawnFX(fx, self getTagOrigin("torso_stabilizer"));
Body5 = SpawnFX(fx, self getTagOrigin("pelvis"));
TriggerFX(Body0);
Body0 Delete();
wait 0.5;
TriggerFX(fx);
Body1 Delete(Body1);
wait 0.5;
TriggerFX(Body2);
Body2 Delete();
wait 0.5;
TriggerFX(Body3);
Body3 Delete();
wait 0.5;
TriggerFX(Body4);
Body4 Delete();
wait 0.5;
TriggerFX(Body5);
Body5 Delete();
}
}