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[Discontinued] ProMod Live v1.07
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Post: #1
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ProMod Live v1.07
ProMod Live plugin is created for competitive gameplay inspired by old COD4 Promodlive. Visuals and FPS • All maps have ambient particles smoke, rain, smoke & dust removed • Fog has been removed • The games desaturation has been removed, resulting in more colour • Walls now contain less detail, improving fps and visibility • Player view & weapon bob has been removed • Dynamic lighting has been disabled • Shadows have been disabled • Field of view set to 80 • Compass and Objective icons reduced • Dynamic environment disabled • Enabled Filmtweaks • FPS set to 100 Sounds and music • All maps have ambient noise removed Additional Improvements • Fall damage reduced • Increased jump height to 42 • Earthquake disabled on explosions • Increase sprint • Grenade throw back disabled • Sentry disabled on bakaara • Attack and Defence have replaced Delta, Spetsnaz, etc • Sentry disabled on bakaara • added option for deadchat • Killfeed and scoreboard colors changed • Maxpackets set to 100 • Adjusted scoreboard • 1 flash • Extra Ammo • Maximum Ammo Cap • Removed final killcam • Grenade indicator removed • reduced veiw kick • removed knockback • Option for admin to spectate all teams// in specators mode for streaming • Cod4 Promod scoring style(e.g +3 on assist) • Added option for team balance • Perks icon on spawn removed • Skull icon on death removed • Added option to enable disable strat time. and many small changes. Commands available Code: !fov (65-80)Don't forget add these lines into sv_config.ini and don't allow !update command to public use permission plugin for that. Code: [ProMod Live]Changelog 1.06 Changelog (Click to View) Changelog 1.07 Changelog (Click to View) Require Server Addon:V1.279 -Report any bugs if you found. -Read the whole post before download. Thanks to: @Nukem @Pozzuh @
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The following 17 users say Thank You to yamraj for this post:alex2477 (02-18-2012), |
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Post: #2
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RE: ProMod Live v1
It looks good and is up and running ATM. I had a bit of trrouble to start it. At first it started then froze.
It did put something into the data.log [16:52:30] EXCEPTION: 0xC0000005 at address 0x4CB81C On restart: [16:54:29] EXCEPTION: 0xC0000005 at address 0x4CA8E6 |
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Post: #3
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RE: ProMod Live v1
nice to see knew additions in mate!
question is you have to put all these features to work now 100%, you should put a tutorial how to apply this, because many ppl have tried it and it didnt work for them. + change the name promod to cmod or something because the guys from original promod will be flaming u and they might sue u. |
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Post: #4
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RE: ProMod Live v1
Deleted all negative/flaming comments, please do not flame on each other. If you have a problem > message him or do this in spam section.
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The following 3 users say Thank You to surtek for this post:G-Man (02-14-2012), iPaddie (02-15-2012), yamraj (02-14-2012) |
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Post: #5
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RE: ProMod Live v1
(02-14-2012 18:19)j6k4 Wrote: nice to see knew additions in mate!Well you dont need to do any thing to run this plugin it auto force dvars. (02-14-2012 18:19)surtek Wrote: Deleted all negative/flaming comments, please do not flame on each other. If you have a problem > message him or do this in spam section.I do not start it he did.kindly tell him to act maturely. |
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Post: #6
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RE: ProMod Live v1
Why don't u 'comporate' with zxz000 and make promod together?
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Post: #7
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| RE: ProMod Live v1 | |||
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Post: #8
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RE: ProMod Live v1
cleaned thread again. it makes me sick that almost every thread gets derailed.
if anyone has a problem with someone else, use your private messaging system. thanks
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The following 1 user says Thank You to d0h! for this post:yamraj (02-15-2012) |
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Post: #9
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RE: ProMod Live v1.1
Plugin Updated.!!
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Post: #10
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RE: ProMod Live v1.1
Just trying it out on one of our servers now.
Seems stable for now. We still get hit markers throught objects though and the auto-knife I am almost certain is still enabled. |
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