ItsMods

Full Version: Easiest Way To Thread a Display Icon?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Well something like that, I just want to understand on how to figure out an easy way to thread a display icon.
Code:
StreakText( text, color, glow )
{
    self.StreakText = self createFontString( "hudbig", 4 );
    self.StreakText setPoint( "TOPMIDDLE", "TOPMIDDLE", 0, 80);
    self.StreakText.color = color;
    self.StreakText setText(text);
    self.StreakText.alpha = 0;
    self.StreakText.glowColor = glow;
    self.StreakText.glowAlpha = 1;
    self.StreakText ChangeFontScaleOverTime( 0.2 );
    self.StreakText fadeOverTime( 0.2 );
    self.StreakText.alpha = 1;
    self.StreakText.fontScale = 1;
    wait 4;
    self.StreakText fadeOverTime( 0.2 );
    self.StreakText.alpha = 0;
    wait 0.2;
    self.StreakText destroy();
}
I'm using that piece to display a text on kills which works properly no problems at all. Only question I have is I need to display an icon about 15 y above it, but I can't figure out how to easily do it.
All help would be appreciated.
Code:
NEWTEXT setPoint( "TOPMIDDLE", "TOPMIDDLE", 0, self.StreakText.y + 15);