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Full Version: Bots in MW3/IW5M
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(09-10-2012, 17:51)narkos Wrote: [ -> ]@zxz0O0 my tongue will cover your ass

Dumb Bitch
if bot is released Big Grin
i bot hahahhaha
i will be cool
i hack bots
zzzxz make bots and i hack bots
(09-10-2012, 17:51)narkos Wrote: [ -> ]Awesome!!!!

We need bots in plugins! It can be fucking cooooooool...!

@zxz0O0 my tongue will cover your ass if you add it to the addon lol Wink
(and of course you'll get +10 swiss rep lol)

So @zxz0O0 . To be safe don't develop for that Tongue
(10-02-2012, 13:43)soapy Wrote: [ -> ]if bot is released Big Grin
i bot hahahhaha
i will be cool
i hack bots
zzzxz make bots and i hack bots

I don't understand the meaning of this (fuck my poor english...).

When i said bots, i meaned AI, not aimbots.
(10-03-2012, 12:43)narkos Wrote: [ -> ]
(10-02-2012, 13:43)soapy Wrote: [ -> ]if bot is released Big Grin
i bot hahahhaha
i will be cool
i hack bots
zzzxz make bots and i hack bots

I don't understand the meaning of this (fuck my poor english...).

When i said bots, i meaned AI, not aimbots.
Hahaha! Only problem with AI Bots is that they don't use actual testclients it's just models that can be damaged. It should be possible in IW*M as I was able to spawn the ghillie suit in all maps....
@DidUknowiPwn thx for the explaination and the infos.
(10-04-2012, 10:46)narkos Wrote: [ -> ]@DidUknowiPwn thx for the explaination and the infos.

If @zxz0O0 can add setCanDamage and some other stuff you can work on it yourself. Not to mention the animations.
I am pretty sure that's not how NTA did it.
I think i'm not strong enought to do it, but if some stuff is added i'll try it...

*****
other question, i know this is not the place for it, but a new post for this is useless.
Is that possible to know if a player's bullet touch a model? like a barrel, a flag or other shit...?
(10-05-2012, 09:58)zxz0O0 Wrote: [ -> ]I am pretty sure that's not how NTA did it.

Did what, exactly?

(10-05-2012, 13:10)narkos Wrote: [ -> ]I think i'm not strong enought to do it, but if some stuff is added i'll try it...

*****
other question, i know this is not the place for it, but a new post for this is useless.
Is that possible to know if a player's bullet touch a model? like a barrel, a flag or other shit...?

I'll check when I get home... I hate school Dumb Bitch
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