ItsMods

Full Version: Very important bug in the the addon
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We are having this same problem - the xuids are clearly getting messed up and commands execute on the wrong players.

Is Cyanide just ignoring this thread..?
the addon is written in c++
addon already decompile one once
(06-20-2012, 09:25)litgar Wrote: [ -> ]the addon is written in c++
addon already decompile one once

I'm not even going to bother anymore.
(06-20-2012, 09:28)master131 Wrote: [ -> ]
(06-20-2012, 09:25)litgar Wrote: [ -> ]the addon is written in c++
addon already decompile one once

I'm not even going to bother anymore.

Sad
As though we needed another example of how money ruins everything :/

Open source people. Open fucking source!
there is no more sense to do plugins
(06-20-2012, 09:25)litgar Wrote: [ -> ]the addon is written in c++
addon already decompile one once

You want to see that fixed? just ask @zxz0O0 to put something on promod that uses that. They'll fix it the same day
its also in promod lol

didnt promod have !fov or other client-connected triggers?
I doubt if @Cyanide is even active on itsmods at all
(06-20-2012, 11:12)pieter Wrote: [ -> ]its also in promod lol

didnt promod have !fov or other client-connected triggers?

Yes but it doesn't have to use xuid
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