I wanted my message of welcome to stay in Portuguese
ServerSay("^1 BEM-VINDO ^2" + Client.Name + " ^1 AO SERVIDOR DE ^1QUICK 6SCOPE
Please if you could do it for me THANKS..
(06-19-2012, 00:03)Maicon1235BR1 Wrote: [ -> ]I wanted my message of welcome to stay in Portuguese
ServerSay("^1 BEM-VINDO ^2" + Client.Name + " ^1 AO SERVIDOR DE ^1QUICK 6SCOPE
Please if you could do it for me THANKS..
Build it yourself>_>
It's super easy to make it, as the source is given and all you have to do is change it.
(06-19-2012, 00:03)Maicon1235BR1 Wrote: [ -> ]I wanted my message of welcome to stay in Portuguese
ServerSay("^1 BEM-VINDO ^2" + Client.Name + " ^1 AO SERVIDOR DE ^1QUICK 6SCOPE
Please if you could do it for me THANKS..
Here you go.
hi everyone
can you make custome welcomer for me:
ServerSay ( ^1" + Client.Name + "^7Be Server ^2NIKFAR1 ^3Khosh Omadi!)
thx
I think somebody should make config file for this
(07-19-2012, 13:25)OrangePL Wrote: [ -> ]I think somebody should make config file for this
Should i post it in this Thread or a new Thread?
Sooo.....
now with costum Welcome Message!
In the Config file:
Code:
[Welcomer]
Message=^1Welcome ^2NAME ^3to ^4this ^5Server!
//NAME is the placeholder for the Client's name
Source:
Code:
using System;
using Addon;
namespace Welcomer
{
public class Welcomer : CPlugin
{
String Message="";
public override void OnServerLoad()
{
ServerPrint("Welcomer plugin by Cx_Ich1994 loaded!");
Message = GetServerCFG("Welcomer", "Message", "Everyone Welcome NAME to the server!");
}
public override void OnPlayerConnect(ServerClient Client)
{
String send = Message.Replace("NAME", Client.Name);
ServerSay(send, true);
}
}
}
Download:
[
attachment=2169]
you made me in free choice,thanks Very much
(01-21-2012, 01:43)Tylerd86 Wrote: [ -> ]Hello this is my first release.
Welcomer
Example 'Everybody welcome PLAYERNAME to the server!'
How to install?
Place welcomer.dll in your plugins folder
Requirements
Latest version of Nukem's add-on
Credits
Tylerd86-Creator
JariZ-Idea of Welcomer
source code
Code:
using System;
using Addon;
namespace welcomer
{
public class welcomer : CPlugin
{
public override void OnServerLoad()
{
ServerPrint("Welcomer plugin by Tylerd86 loaded!");
}
public override void OnPlayerConnect(ServerClient Client)
{
ServerSay("^7Welcomer: ^2Everyone welcome ^3" + Client.Name + " ^2to the server!", true);
}
}
}
Nice work!