09-10-2011, 18:50
09-10-2011, 18:50
09-10-2011, 19:09
i and azimkel want to amke the same mod, but i think i delete my mod and change my gungame mod to sharpshooter mod ;D good video azumikel
09-10-2011, 19:29
(09-10-2011, 19:09)woodi004 Wrote: [ -> ]i and azimkel want to amke the same mod, but i think i delete my mod and change my gungame mod to sharpshooter mod ;D
Lolwat...
xD
09-10-2011, 19:38
(09-10-2011, 18:50)AZUMIKKEL Wrote: [ -> ](09-10-2011, 18:37)OrangePL Wrote: [ -> ](09-10-2011, 18:13)AZUMIKKEL Wrote: [ -> ]Btw just a note, I'm planning on adding more features to the mod to make it a new experience every time you play it.
Like ability?
Maaaybe
How would that work as a level in a gungame?
You can play with your class and change it anytime,
09-10-2011, 20:15
(09-10-2011, 19:38)OrangePL Wrote: [ -> ](09-10-2011, 18:50)AZUMIKKEL Wrote: [ -> ](09-10-2011, 18:37)OrangePL Wrote: [ -> ](09-10-2011, 18:13)AZUMIKKEL Wrote: [ -> ]Btw just a note, I'm planning on adding more features to the mod to make it a new experience every time you play it.
Like ability?
Maaaybe
How would that work as a level in a gungame?
You can play with your class and change it anytime,
HOW D: I am not good with menus
09-12-2011, 15:55
Here's the full list of levels for the GunGame. http://pastebin.com/GZ2PHSWR
I am planning to make random opportunities for certain levels, such as
"LEVEL 2: M1911 / CZ75 / Other pistols (except python)"
"LEVEL 7: Skorpion / MP5 / Other SMGs"
you get my point.
I am planning to make random opportunities for certain levels, such as
"LEVEL 2: M1911 / CZ75 / Other pistols (except python)"
"LEVEL 7: Skorpion / MP5 / Other SMGs"
you get my point.
09-16-2011, 18:57
(09-12-2011, 15:55)AZUMIKKEL Wrote: [ -> ]http://pastebin.com/GZ2PHSWR
Could I use that speed thread for one of my mod please? (not for contest, wouldnt be ready any way)
09-16-2011, 19:00
(09-16-2011, 18:57)Scripts18 Wrote: [ -> ](09-12-2011, 15:55)AZUMIKKEL Wrote: [ -> ]http://pastebin.com/GZ2PHSWR
Could I use that speed thread for one of my mod please? (not for contest, wouldnt be ready any way)
Code:
Speed(V)
{
self notify("newspeed");
self endon("death");
self endon("newspeed");
for(;;)
{
self SetMoveSpeedScale( V );
wait 0.05;
}
}
09-16-2011, 19:02
M14 != bolt action