08-07-2011, 18:51
08-08-2011, 14:56
(08-07-2011, 18:51)Scripts18 Wrote: [ -> ]Updgraded zombie shotguns told you
Ok, I will. It seems that those are a little boring. The pack-a-punched HS-10 just is dual wielded and the pack-a-punched Stakeout just reloads faster and has more ammo. I might only do the spas and olympia. If anyone has anymore suggestions, feel free to leave a comment!
08-08-2011, 15:21
(08-08-2011, 14:56)GoldenWrapper Wrote: [ -> ](08-07-2011, 18:51)Scripts18 Wrote: [ -> ]Updgraded zombie shotguns told you
Ok, I will. It seems that those are a little boring. The pack-a-punched HS-10 just is dual wielded and the pack-a-punched Stakeout just reloads faster and has more ammo. I might only do the spas and olympia. If anyone has anymore suggestions, feel free to leave a comment!
Hum their sound is not the same too, same for dmg and range
08-10-2011, 00:48
and zombie guns has another fx!
Heres the Zombie Spas:
But has no special Sound! Put that in Spas.gdt at Source_Data and go in Asset Manager choose the spas.gdt file and choose the spas then press f10! You can change the name of gun! Dont must have the name spas_zm_ais..If you want to you it you can!
Heres the Zombie Spas:
Code:
"spas_zm_ais" ( "bulletweapon.gdf" )
{
"adsAimPitch" "-0.1"
"adsBobFactor" "0.7"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "17"
"adsDofStart" "2"
"adsDownAnim" "viewmodel_spas12_ads_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_spas12_ads_fire"
"adsGunKickAccel" "260"
"adsGunKickPitchMax" "45"
"adsGunKickPitchMin" "35"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickSpeedDecay" "50"
"adsGunKickSpeedMax" "600"
"adsGunKickStaticDecay" "10"
"adsGunKickYawMax" "25"
"adsGunKickYawMin" "-25"
"adsIdleAmount" "2"
"adsIdleSpeed" "0.8"
"adsLastShotAnim" "viewmodel_spas12_ads_fire"
"adsMoveSpeedScale" "1"
"adsOverlayAlphaScale" "1"
"adsOverlayHeight" "220"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "220"
"adsRechamberAnim" ""
"adsReloadTransTime" "0.5"
"adsSpread" "5.5"
"adsSwayHorizScale" "0.3"
"adsSwayLerpSpeed" "4"
"adsSwayMaxAngle" "2"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.3"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsUpAnim" "viewmodel_spas12_ads_up"
"adsViewBobMult" "0.2"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "1200"
"adsViewKickPitchMax" "100"
"adsViewKickPitchMin" "95"
"adsViewKickYawMax" "-85"
"adsViewKickYawMin" "-75"
"adsZoomFov1" "50"
"adsZoomFov2" "50"
"adsZoomFov3" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsZoomSound" ""
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" ""
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"altDropAnim" "viewmodel_spas12_putaway"
"altDropTime" "0"
"altRaiseAnim" "viewmodel_spas12_pullout"
"altRaiseTime" "0.6"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCountClipRelative" "1"
"ammoCounterClip" "Shotgun"
"ammoCounterIcon" "hud_icon_spas12"
"ammoCounterIconRatio" "1:1"
"ammoName" "12 gauge spas"
"ammoPickupSound" "wpn_ammo_pickup_npc"
"ammoPickupSoundPlayer" "wpn_ammo_pickup_plr"
"armorPiercing" "0"
"autoAimRange" "1000"
"avoidDropCleanup" "0"
"bayonet" "0"
"blocksProne" "0"
"boltAction" "0"
"breakdownAnim" ""
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"bulletImpactExplode" "0"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "spas_upgraded_zm"
"clipSize" "24"
"clipType" "bottom"
"configstringFileType" "WEAPONFILE"
"contFireInAnim" ""
"contFireInTime" "0.5"
"contFireLoopAnim" ""
"contFireLoopTime" "0.5"
"contFireOutAnim" ""
"contFireOutTime" "0.5"
"continuousFire" "0"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crackSound" ""
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "300"
"damageConeAngle" "180"
"deployAnim" ""
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "ZOMBIE_SPAS_UPGRADED"
"doGibbing" "0"
"dpadIcon" ""
"dpadIconRatio" "1:1"
"dropAmmoMax" "8"
"dropAmmoMin" "1"
"dropAnim" "viewmodel_spas12_putaway"
"dropClipAmmoMax" "1000"
"dropClipAmmoMin" "0"
"dropTime" "0.75"
"dtp_empty_in" ""
"dtp_empty_loop" ""
"dtp_empty_out" ""
"dtp_in" "viewmodel_spas12_d2p_in"
"dtp_loop" "viewmodel_spas12_d2p_loop"
"dtp_out" "viewmodel_spas12_d2p_out"
"dtpBobH" "0"
"dtpBobV" "0"
"dtpInCameraAnim" "t5_viewmodel_camera_dtp_in"
"dtpInTime" "0.15"
"dtpLoopCameraAnim" "t5_viewmodel_camera_dtp_loop"
"dtpLoopTime" "0.6"
"dtpOfsF" "0"
"dtpOfsR" "0"
"dtpOfsU" "0"
"dtpOutCameraAnim" "t5_viewmodel_camera_dtp_out"
"dtpOutTime" "0.25"
"dtpRotP" "0"
"dtpRotR" "0"
"dtpRotY" "0"
"dtpScale" "1"
"DualMag" "0"
"dualWield" "0"
"DualWieldWeapon" ""
"duckedMoveF" "0"
"duckedMoveMinSpeed" "20"
"duckedMoveR" "0"
"duckedMoveU" "0"
"duckedOfsF" "-0.1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "20"
"duckedRotP" "2"
"duckedRotR" "-2"
"duckedRotY" "0"
"emptyDropAnim" "viewmodel_spas12_putaway"
"emptyDropTime" "0.43"
"emptyFireSound" "wpn_spas_dryfire_npc"
"emptyFireSoundPlayer" "wpn_spas_dryfire_plr"
"emptyIdleAnim" "viewmodel_spas12_idle"
"emptyRaiseAnim" "viewmodel_spas12_pullout"
"emptyRaiseTime" "0.75"
"enemyCrosshairRange" "600"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_spas12_fire"
"fireDelay" "0"
"fireRumble" "shotgun_fire"
"fireSound" "wpn_spas_fire_npc"
"fireSoundPlayer" "wpn_spas_fire_plr"
"fireTime" "0.192"
"fireType" "Full Auto"
"firstRaiseAnim" "viewmodel_spas12_first_raise"
"firstRaiseSound" "wpn_spas_1straise_npc"
"firstRaiseSoundPlayer" "wpn_spas_1straise_plr"
"firstRaiseTime" "1.15"
"flipKillIcon" "1"
"fullMetalJacket" "0"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"gunModel" "t5_weapon_spas_viewmodel"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewhands_usmc"
"hideTags" "tag_suppressor"
"hipGunKickAccel" "1000"
"hipGunKickPitchMax" "60"
"hipGunKickPitchMin" "50"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickSpeedDecay" "100"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "2"
"hipGunKickYawMax" "30"
"hipGunKickYawMin" "-30"
"hipIdleAmount" "15"
"hipIdleSpeed" "5"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadDuckedMax" "7"
"hipSpreadDuckedMin" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadMax" "8"
"hipSpreadMoveAdd" "2"
"hipSpreadProneDecay" "1.1"
"hipSpreadProneMax" "6"
"hipSpreadProneMin" "5"
"hipSpreadStandMin" "5"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "1200"
"hipViewKickPitchMax" "100"
"hipViewKickPitchMin" "95"
"hipViewKickYawMax" "-85"
"hipViewKickYawMin" "-75"
"hollowPoint" "0"
"hudIcon" "hud_icon_spas12"
"hudIconRatio" "2:1"
"idleAnim" "viewmodel_spas12_idle"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.4"
"ikLeftHandOffsetF" "2"
"ikLeftHandOffsetR" "0"
"ikLeftHandOffsetU" "1"
"ikLeftHandProneOffsetF" "2"
"ikLeftHandProneOffsetR" "0"
"ikLeftHandProneOffsetU" "0.5"
"ikLeftHandProneRotationP" "40"
"ikLeftHandProneRotationR" "0"
"ikLeftHandProneRotationY" "0"
"ikLeftHandRotationP" "40"
"ikLeftHandRotationR" "0"
"ikLeftHandRotationY" "0"
"ikLeftHandUiViewerOffsetF" "0"
"ikLeftHandUiViewerOffsetR" "-0.5"
"ikLeftHandUiViewerOffsetU" "1"
"ikLeftHandUiViewerRotationP" "20"
"ikLeftHandUiViewerRotationR" "0"
"ikLeftHandUiViewerRotationY" "0"
"impactType" "shotgun"
"inventoryType" "primary"
"isCarriedKillstreakWeapon" "0"
"jamFireTime" "0.05"
"keepCrosshairWhenADS" "0"
"killIcon" "hud_icon_spas12"
"killIconRatio" "2:1"
"laserSightDuringNightvision" "0"
"lastFireTime" "0"
"lastShotAnim" "viewmodel_spas12_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"locGun" "0"
"locHead" "1"
"locHelmet" "1"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireEndSound" ""
"loopFireEndSoundPlayer" ""
"loopFireSound" ""
"loopFireSoundPlayer" ""
"lowAmmoWarningThreshold" "0.33"
"lowReadyInAnim" ""
"lowReadyInTime" "0.5"
"lowReadyLoopAnim" ""
"lowReadyLoopTime" "0.5"
"lowReadyOfsF" "0"
"lowReadyOfsR" "0"
"lowReadyOfsU" "0"
"lowReadyOutAnim" ""
"lowReadyOutTime" "0.5"
"lowReadyRotP" "0"
"lowReadyRotR" "0"
"lowReadyRotY" "0"
"mantleAnim" ""
"mantleCameraAnim" "t5_viewmodel_camera_mantle"
"mantleOfsF" "-1"
"mantleOfsR" "-1"
"mantleOfsU" "2"
"mantleRotP" "10"
"mantleRotR" "0"
"mantleRotY" "0"
"maxAmmo" "3"
"maxDamageRange" "350"
"maxDist" "680"
"maxGibDistance" "1000"
"maxHorTurnSpeed" "0"
"maxVertTurnSpeed" "0"
"meleeAnim" ""
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeRange" "0"
"meleeChargeTime" "0"
"meleeDamage" "25"
"meleeDelay" "0.25"
"meleeHitSound" ""
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.7"
"minDamage" "30"
"minDamageRange" "1100"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "0"
"noQuickDropWhenEmpty" "0"
"notetrackSoundMap" ""
"noThirdPersonDropsOrRaises" "0"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatWeapon" "0"
"parentWeaponName" "spas"
"penetrateType" "small"
"pickupSound" "wpn_weap_pickup_npc"
"pickupSoundPlayer" "wpn_weap_pickup_plr"
"playerAnimType" "other"
"playerDamage" "30"
"posMoveRate" "6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"posRotRate" "6"
"proneMountedWeapdef" ""
"proneMoveF" "-100"
"proneMoveMinSpeed" "0"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneOfsF" "-0.5"
"proneOfsR" "0"
"proneOfsU" "0.8"
"proneRotMinSpeed" "0"
"proneRotP" "0"
"proneRotR" "-300"
"proneRotY" "220"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_spas12_putaway_quick"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_spas12_pullout_quick"
"quickRaiseTime" "0.5"
"raiseAnim" "viewmodel_spas12_pullout"
"raiseSound" "wpn_spas_raise_npc"
"raiseSoundPlayer" "wpn_spas_raise_plr"
"raiseTime" "0.75"
"rapidFire" "0"
"rechamberAnim" ""
"rechamberBoltTime" "0.55"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "0"
"rechamberWhileAds" "0"
"reloadAddTime" "0.25"
"reloadAmmoAdd" "24"
"reloadAnim" "viewmodel_spas12_reload_loop"
"reloadAnimRight" ""
"reloadEmptyAddTime" "0"
"reloadEmptyAnim" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadEmptyTime" "0.567"
"reloadEndAnim" "viewmodel_spas12_reload_outro"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "1"
"reloadQuickAddTime" "0"
"reloadQuickAnim" ""
"reloadQuickEmptyAddTime" "0"
"reloadQuickEmptyAnim" ""
"reloadQuickEmptyTime" "0"
"reloadQuickTime" "0"
"reloadRumble" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadStartAdd" "24"
"reloadStartAddTime" "1.25"
"reloadStartAnim" "viewmodel_spas12_reload_intro"
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "1.5"
"reloadTime" "0.567"
"reticleCenter" ""
"reticleCenterSize" "3"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "0"
"segmentedReload" "1"
"sharedAmmo" "0"
"shotCount" "8"
"silenced" "0"
"slide_in" ""
"slideInTime" "0.5"
"slideOfsF" "0"
"slideOfsR" "0"
"slideOfsU" "0"
"slideRotP" "0"
"slideRotR" "0"
"slideRotY" "0"
"spinDownTime" "1"
"spinLoopSound" ""
"spinLoopSoundPlayer" ""
"spinRate" "1"
"spinUpTime" "1"
"sprintBobH" "0"
"sprintBobV" "0"
"sprintCameraAnim" ""
"sprintDurationScale" "1"
"sprintInAnim" "viewmodel_spas12_sprint_in"
"sprintInEmptyAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" "viewmodel_spas12_sprint_loop"
"sprintLoopEmptyAnim" ""
"sprintLoopTime" "0.75"
"sprintOfsF" "0"
"sprintOfsR" "0"
"sprintOfsU" "0"
"sprintOutAnim" "viewmodel_spas12_sprint_out"
"sprintOutEmptyAnim" ""
"sprintOutTime" "0.3"
"sprintRotP" "0"
"sprintRotR" "0"
"sprintRotY" "0"
"sprintScale" "0.75"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "80"
"standMoveR" "0"
"standMoveU" "0"
"standRotMinSpeed" "80"
"standRotP" "2"
"standRotR" "-2"
"standRotY" "0"
"startAmmo" "3"
"startSpinSound" ""
"startSpinSoundPlayer" ""
"stopSpinSound" ""
"stopSpinSoundPlayer" ""
"strafeMoveF" "0"
"strafeMoveR" "0.5"
"strafeMoveU" "0"
"strafeRotP" "0"
"strafeRotR" "3"
"strafeRotY" "0"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.15"
"swayLerpSpeed" "4"
"swayMaxAngle" "4"
"swayPitchScale" "-1"
"swayShellShockScale" "5"
"swayVertScale" "0.3"
"swayYawScale" "-1"
"targetFolder" "2: Multi-Player"
"tracerFrequency" "1"
"tracerLength" "0"
"tracerWidth" "10"
"twoHanded" "1"
"unlimitedAmmo" "0"
"useAltTagFlash" "0"
"useAsMelee" "0"
"useDroppedModelAsStowed" "0"
"viewFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
"weaponClass" "spread"
"weaponType" "bullet"
"whizbySound" ""
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
"worldLastShotEjectEffect" ""
"worldModel" "t5_weapon_spas_world"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
}
08-10-2011, 05:14
links dead :L
08-10-2011, 19:15
No! First came "There was a problem with your download." 10 secs later they site reloads and you can download the zip!
08-10-2011, 19:35
(08-10-2011, 05:14)coolkat1 Wrote: [ -> ]links dead :L
I'll put up 2 more links.
(08-10-2011, 00:48)Elite_Nudel Wrote: [ -> ]and zombie guns has another fx!
Heres the Zombie Spas:
But has no special Sound! Put that in Spas.gdt at Source_Data and go in Asset Manager choose the spas.gdt file and choose the spas then press f10! You can change the name of gun! Dont must have the name spas_zm_ais..If you want to you it you can!Code:"spas_zm_ais" ( "bulletweapon.gdf" )
{
"adsAimPitch" "-0.1"
"adsBobFactor" "0.7"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "17"
"adsDofStart" "2"
"adsDownAnim" "viewmodel_spas12_ads_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_spas12_ads_fire"
"adsGunKickAccel" "260"
"adsGunKickPitchMax" "45"
"adsGunKickPitchMin" "35"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickSpeedDecay" "50"
"adsGunKickSpeedMax" "600"
"adsGunKickStaticDecay" "10"
"adsGunKickYawMax" "25"
"adsGunKickYawMin" "-25"
"adsIdleAmount" "2"
"adsIdleSpeed" "0.8"
"adsLastShotAnim" "viewmodel_spas12_ads_fire"
"adsMoveSpeedScale" "1"
"adsOverlayAlphaScale" "1"
"adsOverlayHeight" "220"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "220"
"adsRechamberAnim" ""
"adsReloadTransTime" "0.5"
"adsSpread" "5.5"
"adsSwayHorizScale" "0.3"
"adsSwayLerpSpeed" "4"
"adsSwayMaxAngle" "2"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.3"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsUpAnim" "viewmodel_spas12_ads_up"
"adsViewBobMult" "0.2"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "1200"
"adsViewKickPitchMax" "100"
"adsViewKickPitchMin" "95"
"adsViewKickYawMax" "-85"
"adsViewKickYawMin" "-75"
"adsZoomFov1" "50"
"adsZoomFov2" "50"
"adsZoomFov3" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsZoomSound" ""
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" ""
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"altDropAnim" "viewmodel_spas12_putaway"
"altDropTime" "0"
"altRaiseAnim" "viewmodel_spas12_pullout"
"altRaiseTime" "0.6"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCountClipRelative" "1"
"ammoCounterClip" "Shotgun"
"ammoCounterIcon" "hud_icon_spas12"
"ammoCounterIconRatio" "1:1"
"ammoName" "12 gauge spas"
"ammoPickupSound" "wpn_ammo_pickup_npc"
"ammoPickupSoundPlayer" "wpn_ammo_pickup_plr"
"armorPiercing" "0"
"autoAimRange" "1000"
"avoidDropCleanup" "0"
"bayonet" "0"
"blocksProne" "0"
"boltAction" "0"
"breakdownAnim" ""
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"bulletImpactExplode" "0"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "spas_upgraded_zm"
"clipSize" "24"
"clipType" "bottom"
"configstringFileType" "WEAPONFILE"
"contFireInAnim" ""
"contFireInTime" "0.5"
"contFireLoopAnim" ""
"contFireLoopTime" "0.5"
"contFireOutAnim" ""
"contFireOutTime" "0.5"
"continuousFire" "0"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crackSound" ""
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "300"
"damageConeAngle" "180"
"deployAnim" ""
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "ZOMBIE_SPAS_UPGRADED"
"doGibbing" "0"
"dpadIcon" ""
"dpadIconRatio" "1:1"
"dropAmmoMax" "8"
"dropAmmoMin" "1"
"dropAnim" "viewmodel_spas12_putaway"
"dropClipAmmoMax" "1000"
"dropClipAmmoMin" "0"
"dropTime" "0.75"
"dtp_empty_in" ""
"dtp_empty_loop" ""
"dtp_empty_out" ""
"dtp_in" "viewmodel_spas12_d2p_in"
"dtp_loop" "viewmodel_spas12_d2p_loop"
"dtp_out" "viewmodel_spas12_d2p_out"
"dtpBobH" "0"
"dtpBobV" "0"
"dtpInCameraAnim" "t5_viewmodel_camera_dtp_in"
"dtpInTime" "0.15"
"dtpLoopCameraAnim" "t5_viewmodel_camera_dtp_loop"
"dtpLoopTime" "0.6"
"dtpOfsF" "0"
"dtpOfsR" "0"
"dtpOfsU" "0"
"dtpOutCameraAnim" "t5_viewmodel_camera_dtp_out"
"dtpOutTime" "0.25"
"dtpRotP" "0"
"dtpRotR" "0"
"dtpRotY" "0"
"dtpScale" "1"
"DualMag" "0"
"dualWield" "0"
"DualWieldWeapon" ""
"duckedMoveF" "0"
"duckedMoveMinSpeed" "20"
"duckedMoveR" "0"
"duckedMoveU" "0"
"duckedOfsF" "-0.1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "20"
"duckedRotP" "2"
"duckedRotR" "-2"
"duckedRotY" "0"
"emptyDropAnim" "viewmodel_spas12_putaway"
"emptyDropTime" "0.43"
"emptyFireSound" "wpn_spas_dryfire_npc"
"emptyFireSoundPlayer" "wpn_spas_dryfire_plr"
"emptyIdleAnim" "viewmodel_spas12_idle"
"emptyRaiseAnim" "viewmodel_spas12_pullout"
"emptyRaiseTime" "0.75"
"enemyCrosshairRange" "600"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_spas12_fire"
"fireDelay" "0"
"fireRumble" "shotgun_fire"
"fireSound" "wpn_spas_fire_npc"
"fireSoundPlayer" "wpn_spas_fire_plr"
"fireTime" "0.192"
"fireType" "Full Auto"
"firstRaiseAnim" "viewmodel_spas12_first_raise"
"firstRaiseSound" "wpn_spas_1straise_npc"
"firstRaiseSoundPlayer" "wpn_spas_1straise_plr"
"firstRaiseTime" "1.15"
"flipKillIcon" "1"
"fullMetalJacket" "0"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"gunModel" "t5_weapon_spas_viewmodel"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewhands_usmc"
"hideTags" "tag_suppressor"
"hipGunKickAccel" "1000"
"hipGunKickPitchMax" "60"
"hipGunKickPitchMin" "50"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickSpeedDecay" "100"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "2"
"hipGunKickYawMax" "30"
"hipGunKickYawMin" "-30"
"hipIdleAmount" "15"
"hipIdleSpeed" "5"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadDuckedMax" "7"
"hipSpreadDuckedMin" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadMax" "8"
"hipSpreadMoveAdd" "2"
"hipSpreadProneDecay" "1.1"
"hipSpreadProneMax" "6"
"hipSpreadProneMin" "5"
"hipSpreadStandMin" "5"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "1200"
"hipViewKickPitchMax" "100"
"hipViewKickPitchMin" "95"
"hipViewKickYawMax" "-85"
"hipViewKickYawMin" "-75"
"hollowPoint" "0"
"hudIcon" "hud_icon_spas12"
"hudIconRatio" "2:1"
"idleAnim" "viewmodel_spas12_idle"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.4"
"ikLeftHandOffsetF" "2"
"ikLeftHandOffsetR" "0"
"ikLeftHandOffsetU" "1"
"ikLeftHandProneOffsetF" "2"
"ikLeftHandProneOffsetR" "0"
"ikLeftHandProneOffsetU" "0.5"
"ikLeftHandProneRotationP" "40"
"ikLeftHandProneRotationR" "0"
"ikLeftHandProneRotationY" "0"
"ikLeftHandRotationP" "40"
"ikLeftHandRotationR" "0"
"ikLeftHandRotationY" "0"
"ikLeftHandUiViewerOffsetF" "0"
"ikLeftHandUiViewerOffsetR" "-0.5"
"ikLeftHandUiViewerOffsetU" "1"
"ikLeftHandUiViewerRotationP" "20"
"ikLeftHandUiViewerRotationR" "0"
"ikLeftHandUiViewerRotationY" "0"
"impactType" "shotgun"
"inventoryType" "primary"
"isCarriedKillstreakWeapon" "0"
"jamFireTime" "0.05"
"keepCrosshairWhenADS" "0"
"killIcon" "hud_icon_spas12"
"killIconRatio" "2:1"
"laserSightDuringNightvision" "0"
"lastFireTime" "0"
"lastShotAnim" "viewmodel_spas12_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"locGun" "0"
"locHead" "1"
"locHelmet" "1"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireEndSound" ""
"loopFireEndSoundPlayer" ""
"loopFireSound" ""
"loopFireSoundPlayer" ""
"lowAmmoWarningThreshold" "0.33"
"lowReadyInAnim" ""
"lowReadyInTime" "0.5"
"lowReadyLoopAnim" ""
"lowReadyLoopTime" "0.5"
"lowReadyOfsF" "0"
"lowReadyOfsR" "0"
"lowReadyOfsU" "0"
"lowReadyOutAnim" ""
"lowReadyOutTime" "0.5"
"lowReadyRotP" "0"
"lowReadyRotR" "0"
"lowReadyRotY" "0"
"mantleAnim" ""
"mantleCameraAnim" "t5_viewmodel_camera_mantle"
"mantleOfsF" "-1"
"mantleOfsR" "-1"
"mantleOfsU" "2"
"mantleRotP" "10"
"mantleRotR" "0"
"mantleRotY" "0"
"maxAmmo" "3"
"maxDamageRange" "350"
"maxDist" "680"
"maxGibDistance" "1000"
"maxHorTurnSpeed" "0"
"maxVertTurnSpeed" "0"
"meleeAnim" ""
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeRange" "0"
"meleeChargeTime" "0"
"meleeDamage" "25"
"meleeDelay" "0.25"
"meleeHitSound" ""
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.7"
"minDamage" "30"
"minDamageRange" "1100"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "0"
"noQuickDropWhenEmpty" "0"
"notetrackSoundMap" ""
"noThirdPersonDropsOrRaises" "0"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatWeapon" "0"
"parentWeaponName" "spas"
"penetrateType" "small"
"pickupSound" "wpn_weap_pickup_npc"
"pickupSoundPlayer" "wpn_weap_pickup_plr"
"playerAnimType" "other"
"playerDamage" "30"
"posMoveRate" "6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"posRotRate" "6"
"proneMountedWeapdef" ""
"proneMoveF" "-100"
"proneMoveMinSpeed" "0"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneOfsF" "-0.5"
"proneOfsR" "0"
"proneOfsU" "0.8"
"proneRotMinSpeed" "0"
"proneRotP" "0"
"proneRotR" "-300"
"proneRotY" "220"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_spas12_putaway_quick"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_spas12_pullout_quick"
"quickRaiseTime" "0.5"
"raiseAnim" "viewmodel_spas12_pullout"
"raiseSound" "wpn_spas_raise_npc"
"raiseSoundPlayer" "wpn_spas_raise_plr"
"raiseTime" "0.75"
"rapidFire" "0"
"rechamberAnim" ""
"rechamberBoltTime" "0.55"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "0"
"rechamberWhileAds" "0"
"reloadAddTime" "0.25"
"reloadAmmoAdd" "24"
"reloadAnim" "viewmodel_spas12_reload_loop"
"reloadAnimRight" ""
"reloadEmptyAddTime" "0"
"reloadEmptyAnim" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadEmptyTime" "0.567"
"reloadEndAnim" "viewmodel_spas12_reload_outro"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "1"
"reloadQuickAddTime" "0"
"reloadQuickAnim" ""
"reloadQuickEmptyAddTime" "0"
"reloadQuickEmptyAnim" ""
"reloadQuickEmptyTime" "0"
"reloadQuickTime" "0"
"reloadRumble" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadStartAdd" "24"
"reloadStartAddTime" "1.25"
"reloadStartAnim" "viewmodel_spas12_reload_intro"
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "1.5"
"reloadTime" "0.567"
"reticleCenter" ""
"reticleCenterSize" "3"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "0"
"segmentedReload" "1"
"sharedAmmo" "0"
"shotCount" "8"
"silenced" "0"
"slide_in" ""
"slideInTime" "0.5"
"slideOfsF" "0"
"slideOfsR" "0"
"slideOfsU" "0"
"slideRotP" "0"
"slideRotR" "0"
"slideRotY" "0"
"spinDownTime" "1"
"spinLoopSound" ""
"spinLoopSoundPlayer" ""
"spinRate" "1"
"spinUpTime" "1"
"sprintBobH" "0"
"sprintBobV" "0"
"sprintCameraAnim" ""
"sprintDurationScale" "1"
"sprintInAnim" "viewmodel_spas12_sprint_in"
"sprintInEmptyAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" "viewmodel_spas12_sprint_loop"
"sprintLoopEmptyAnim" ""
"sprintLoopTime" "0.75"
"sprintOfsF" "0"
"sprintOfsR" "0"
"sprintOfsU" "0"
"sprintOutAnim" "viewmodel_spas12_sprint_out"
"sprintOutEmptyAnim" ""
"sprintOutTime" "0.3"
"sprintRotP" "0"
"sprintRotR" "0"
"sprintRotY" "0"
"sprintScale" "0.75"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "80"
"standMoveR" "0"
"standMoveU" "0"
"standRotMinSpeed" "80"
"standRotP" "2"
"standRotR" "-2"
"standRotY" "0"
"startAmmo" "3"
"startSpinSound" ""
"startSpinSoundPlayer" ""
"stopSpinSound" ""
"stopSpinSoundPlayer" ""
"strafeMoveF" "0"
"strafeMoveR" "0.5"
"strafeMoveU" "0"
"strafeRotP" "0"
"strafeRotR" "3"
"strafeRotY" "0"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.15"
"swayLerpSpeed" "4"
"swayMaxAngle" "4"
"swayPitchScale" "-1"
"swayShellShockScale" "5"
"swayVertScale" "0.3"
"swayYawScale" "-1"
"targetFolder" "2: Multi-Player"
"tracerFrequency" "1"
"tracerLength" "0"
"tracerWidth" "10"
"twoHanded" "1"
"unlimitedAmmo" "0"
"useAltTagFlash" "0"
"useAsMelee" "0"
"useDroppedModelAsStowed" "0"
"viewFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
"weaponClass" "spread"
"weaponType" "bullet"
"whizbySound" ""
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
"worldLastShotEjectEffect" ""
"worldModel" "t5_weapon_spas_world"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
}
Thanks
(08-10-2011, 00:48)Elite_Nudel Wrote: [ -> ]and zombie guns has another fx!
Heres the Zombie Spas:
But has no special Sound! Put that in Spas.gdt at Source_Data and go in Asset Manager choose the spas.gdt file and choose the spas then press f10! You can change the name of gun! Dont must have the name spas_zm_ais..If you want to you it you can!Code:"spas_zm_ais" ( "bulletweapon.gdf" )
{
"adsAimPitch" "-0.1"
"adsBobFactor" "0.7"
"adsCrosshairInFrac" "1"
"adsCrosshairOutFrac" "0.2"
"adsDofEnd" "17"
"adsDofStart" "2"
"adsDownAnim" "viewmodel_spas12_ads_down"
"adsFire" "0"
"adsFireAnim" "viewmodel_spas12_ads_fire"
"adsGunKickAccel" "260"
"adsGunKickPitchMax" "45"
"adsGunKickPitchMin" "35"
"adsGunKickReducedKickBullets" "0"
"adsGunKickReducedKickPercent" "0"
"adsGunKickSpeedDecay" "50"
"adsGunKickSpeedMax" "600"
"adsGunKickStaticDecay" "10"
"adsGunKickYawMax" "25"
"adsGunKickYawMin" "-25"
"adsIdleAmount" "2"
"adsIdleSpeed" "0.8"
"adsLastShotAnim" "viewmodel_spas12_ads_fire"
"adsMoveSpeedScale" "1"
"adsOverlayAlphaScale" "1"
"adsOverlayHeight" "220"
"adsOverlayReticle" "none"
"adsOverlayShader" ""
"adsOverlayShaderLowRes" ""
"adsOverlayWidth" "220"
"adsRechamberAnim" ""
"adsReloadTransTime" "0.5"
"adsSpread" "5.5"
"adsSwayHorizScale" "0.3"
"adsSwayLerpSpeed" "4"
"adsSwayMaxAngle" "2"
"adsSwayPitchScale" "0.1"
"adsSwayVertScale" "0.3"
"adsSwayYawScale" "0.1"
"adsTransBlendTime" "0.1"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsUpAnim" "viewmodel_spas12_ads_up"
"adsViewBobMult" "0.2"
"adsViewErrorMax" "0"
"adsViewErrorMin" "0"
"adsViewKickCenterSpeed" "1200"
"adsViewKickPitchMax" "100"
"adsViewKickPitchMin" "95"
"adsViewKickYawMax" "-85"
"adsViewKickYawMin" "-75"
"adsZoomFov1" "50"
"adsZoomFov2" "50"
"adsZoomFov3" "50"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.4"
"adsZoomSound" ""
"aimAssistRange" "3200"
"aimAssistRangeAds" "3200"
"aimDownSight" "1"
"AIOverlayDescription" ""
"aiVsAiAccuracyGraph" ""
"aiVsPlayerAccuracyGraph" ""
"altDropAnim" "viewmodel_spas12_putaway"
"altDropTime" "0"
"altRaiseAnim" "viewmodel_spas12_pullout"
"altRaiseTime" "0.6"
"altSwitchSound" ""
"altSwitchSoundPlayer" ""
"altWeapon" ""
"ammoCountClipRelative" "1"
"ammoCounterClip" "Shotgun"
"ammoCounterIcon" "hud_icon_spas12"
"ammoCounterIconRatio" "1:1"
"ammoName" "12 gauge spas"
"ammoPickupSound" "wpn_ammo_pickup_npc"
"ammoPickupSoundPlayer" "wpn_ammo_pickup_plr"
"armorPiercing" "0"
"autoAimRange" "1000"
"avoidDropCleanup" "0"
"bayonet" "0"
"blocksProne" "0"
"boltAction" "0"
"breakdownAnim" ""
"breakdownSound" ""
"breakdownSoundPlayer" ""
"breakdownTime" "0.5"
"bulletImpactExplode" "0"
"cancelAutoHolsterWhenEmpty" "0"
"clipName" "spas_upgraded_zm"
"clipSize" "24"
"clipType" "bottom"
"configstringFileType" "WEAPONFILE"
"contFireInAnim" ""
"contFireInTime" "0.5"
"contFireLoopAnim" ""
"contFireLoopTime" "0.5"
"contFireOutAnim" ""
"contFireOutTime" "0.5"
"continuousFire" "0"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crackSound" ""
"crosshairColorChange" "1"
"crouchMountedWeapdef" ""
"damage" "300"
"damageConeAngle" "180"
"deployAnim" ""
"deploySound" ""
"deploySoundPlayer" ""
"deployTime" "0.5"
"displayName" "ZOMBIE_SPAS_UPGRADED"
"doGibbing" "0"
"dpadIcon" ""
"dpadIconRatio" "1:1"
"dropAmmoMax" "8"
"dropAmmoMin" "1"
"dropAnim" "viewmodel_spas12_putaway"
"dropClipAmmoMax" "1000"
"dropClipAmmoMin" "0"
"dropTime" "0.75"
"dtp_empty_in" ""
"dtp_empty_loop" ""
"dtp_empty_out" ""
"dtp_in" "viewmodel_spas12_d2p_in"
"dtp_loop" "viewmodel_spas12_d2p_loop"
"dtp_out" "viewmodel_spas12_d2p_out"
"dtpBobH" "0"
"dtpBobV" "0"
"dtpInCameraAnim" "t5_viewmodel_camera_dtp_in"
"dtpInTime" "0.15"
"dtpLoopCameraAnim" "t5_viewmodel_camera_dtp_loop"
"dtpLoopTime" "0.6"
"dtpOfsF" "0"
"dtpOfsR" "0"
"dtpOfsU" "0"
"dtpOutCameraAnim" "t5_viewmodel_camera_dtp_out"
"dtpOutTime" "0.25"
"dtpRotP" "0"
"dtpRotR" "0"
"dtpRotY" "0"
"dtpScale" "1"
"DualMag" "0"
"dualWield" "0"
"DualWieldWeapon" ""
"duckedMoveF" "0"
"duckedMoveMinSpeed" "20"
"duckedMoveR" "0"
"duckedMoveU" "0"
"duckedOfsF" "-0.1"
"duckedOfsR" "0.8"
"duckedOfsU" "-0.2"
"duckedRotMinSpeed" "20"
"duckedRotP" "2"
"duckedRotR" "-2"
"duckedRotY" "0"
"emptyDropAnim" "viewmodel_spas12_putaway"
"emptyDropTime" "0.43"
"emptyFireSound" "wpn_spas_dryfire_npc"
"emptyFireSoundPlayer" "wpn_spas_dryfire_plr"
"emptyIdleAnim" "viewmodel_spas12_idle"
"emptyRaiseAnim" "viewmodel_spas12_pullout"
"emptyRaiseTime" "0.75"
"enemyCrosshairRange" "600"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fightDist" "720"
"finishDeploySound" ""
"finishDeploySoundPlayer" ""
"fireAnim" "viewmodel_spas12_fire"
"fireDelay" "0"
"fireRumble" "shotgun_fire"
"fireSound" "wpn_spas_fire_npc"
"fireSoundPlayer" "wpn_spas_fire_plr"
"fireTime" "0.192"
"fireType" "Full Auto"
"firstRaiseAnim" "viewmodel_spas12_first_raise"
"firstRaiseSound" "wpn_spas_1straise_npc"
"firstRaiseSoundPlayer" "wpn_spas_1straise_plr"
"firstRaiseTime" "1.15"
"flipKillIcon" "1"
"fullMetalJacket" "0"
"gunMaxPitch" "80"
"gunMaxYaw" "15"
"gunModel" "t5_weapon_spas_viewmodel"
"gunModel10" ""
"gunModel11" ""
"gunModel12" ""
"gunModel13" ""
"gunModel14" ""
"gunModel15" ""
"gunModel16" ""
"gunModel2" ""
"gunModel3" ""
"gunModel4" ""
"gunModel5" ""
"gunModel6" ""
"gunModel7" ""
"gunModel8" ""
"gunModel9" ""
"handModel" "viewhands_usmc"
"hideTags" "tag_suppressor"
"hipGunKickAccel" "1000"
"hipGunKickPitchMax" "60"
"hipGunKickPitchMin" "50"
"hipGunKickReducedKickBullets" "0"
"hipGunKickReducedKickPercent" "0"
"hipGunKickSpeedDecay" "100"
"hipGunKickSpeedMax" "1200"
"hipGunKickStaticDecay" "2"
"hipGunKickYawMax" "30"
"hipGunKickYawMin" "-30"
"hipIdleAmount" "15"
"hipIdleSpeed" "5"
"hipReticleSidePos" "0"
"hipSpreadDecayRate" "4"
"hipSpreadDuckedDecay" "1.05"
"hipSpreadDuckedMax" "7"
"hipSpreadDuckedMin" "5"
"hipSpreadFireAdd" "0.6"
"hipSpreadMax" "8"
"hipSpreadMoveAdd" "2"
"hipSpreadProneDecay" "1.1"
"hipSpreadProneMax" "6"
"hipSpreadProneMin" "5"
"hipSpreadStandMin" "5"
"hipSpreadTurnAdd" "0"
"hipViewKickCenterSpeed" "1200"
"hipViewKickPitchMax" "100"
"hipViewKickPitchMin" "95"
"hipViewKickYawMax" "-85"
"hipViewKickYawMin" "-75"
"hollowPoint" "0"
"hudIcon" "hud_icon_spas12"
"hudIconRatio" "2:1"
"idleAnim" "viewmodel_spas12_idle"
"idleCrouchFactor" "0.8"
"idleProneFactor" "0.4"
"ikLeftHandOffsetF" "2"
"ikLeftHandOffsetR" "0"
"ikLeftHandOffsetU" "1"
"ikLeftHandProneOffsetF" "2"
"ikLeftHandProneOffsetR" "0"
"ikLeftHandProneOffsetU" "0.5"
"ikLeftHandProneRotationP" "40"
"ikLeftHandProneRotationR" "0"
"ikLeftHandProneRotationY" "0"
"ikLeftHandRotationP" "40"
"ikLeftHandRotationR" "0"
"ikLeftHandRotationY" "0"
"ikLeftHandUiViewerOffsetF" "0"
"ikLeftHandUiViewerOffsetR" "-0.5"
"ikLeftHandUiViewerOffsetU" "1"
"ikLeftHandUiViewerRotationP" "20"
"ikLeftHandUiViewerRotationR" "0"
"ikLeftHandUiViewerRotationY" "0"
"impactType" "shotgun"
"inventoryType" "primary"
"isCarriedKillstreakWeapon" "0"
"jamFireTime" "0.05"
"keepCrosshairWhenADS" "0"
"killIcon" "hud_icon_spas12"
"killIconRatio" "2:1"
"laserSightDuringNightvision" "0"
"lastFireTime" "0"
"lastShotAnim" "viewmodel_spas12_fire"
"lastShotSound" ""
"lastShotSoundPlayer" ""
"locGun" "0"
"locHead" "1"
"locHelmet" "1"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireEndSound" ""
"loopFireEndSoundPlayer" ""
"loopFireSound" ""
"loopFireSoundPlayer" ""
"lowAmmoWarningThreshold" "0.33"
"lowReadyInAnim" ""
"lowReadyInTime" "0.5"
"lowReadyLoopAnim" ""
"lowReadyLoopTime" "0.5"
"lowReadyOfsF" "0"
"lowReadyOfsR" "0"
"lowReadyOfsU" "0"
"lowReadyOutAnim" ""
"lowReadyOutTime" "0.5"
"lowReadyRotP" "0"
"lowReadyRotR" "0"
"lowReadyRotY" "0"
"mantleAnim" ""
"mantleCameraAnim" "t5_viewmodel_camera_mantle"
"mantleOfsF" "-1"
"mantleOfsR" "-1"
"mantleOfsU" "2"
"mantleRotP" "10"
"mantleRotR" "0"
"mantleRotY" "0"
"maxAmmo" "3"
"maxDamageRange" "350"
"maxDist" "680"
"maxGibDistance" "1000"
"maxHorTurnSpeed" "0"
"maxVertTurnSpeed" "0"
"meleeAnim" ""
"meleeChargeAnim" ""
"meleeChargeDelay" "0"
"meleeChargeRange" "0"
"meleeChargeTime" "0"
"meleeDamage" "25"
"meleeDelay" "0.25"
"meleeHitSound" ""
"meleeMissSound" ""
"meleeSwipeSound" ""
"meleeSwipeSoundPlayer" ""
"meleeTime" "0.7"
"minDamage" "30"
"minDamageRange" "1100"
"modeName" ""
"mountableWeapon" "0"
"mountedModel" ""
"moveSpeedScale" "1"
"nightVisionRemoveAnim" ""
"nightVisionRemoveSound" ""
"nightVisionRemoveSoundPlayer" ""
"nightVisionRemoveTime" "0"
"nightVisionRemoveTimeFadeInStart" "0"
"nightVisionRemoveTimePowerDown" "0"
"nightVisionWearAnim" ""
"nightVisionWearSound" ""
"nightVisionWearSoundPlayer" ""
"nightVisionWearTime" "0"
"nightVisionWearTimeFadeOutEnd" "0"
"nightVisionWearTimePowerUp" "0"
"noADSAutoReload" "0"
"noAdsWhenMagEmpty" "0"
"noPartialReload" "0"
"noQuickDropWhenEmpty" "0"
"notetrackSoundMap" ""
"noThirdPersonDropsOrRaises" "0"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatWeapon" "0"
"parentWeaponName" "spas"
"penetrateType" "small"
"pickupSound" "wpn_weap_pickup_npc"
"pickupSoundPlayer" "wpn_weap_pickup_plr"
"playerAnimType" "other"
"playerDamage" "30"
"posMoveRate" "6"
"posProneMoveRate" "25"
"posProneRotRate" "30"
"posRotRate" "6"
"proneMountedWeapdef" ""
"proneMoveF" "-100"
"proneMoveMinSpeed" "0"
"proneMoveR" "3"
"proneMoveU" "-105"
"proneOfsF" "-0.5"
"proneOfsR" "0"
"proneOfsU" "0.8"
"proneRotMinSpeed" "0"
"proneRotP" "0"
"proneRotR" "-300"
"proneRotY" "220"
"putawaySound" ""
"putawaySoundPlayer" ""
"quickDropAnim" "viewmodel_spas12_putaway_quick"
"quickDropTime" "0.25"
"quickRaiseAnim" "viewmodel_spas12_pullout_quick"
"quickRaiseTime" "0.5"
"raiseAnim" "viewmodel_spas12_pullout"
"raiseSound" "wpn_spas_raise_npc"
"raiseSoundPlayer" "wpn_spas_raise_plr"
"raiseTime" "0.75"
"rapidFire" "0"
"rechamberAnim" ""
"rechamberBoltTime" "0.55"
"rechamberSound" ""
"rechamberSoundPlayer" ""
"rechamberTime" "0"
"rechamberWhileAds" "0"
"reloadAddTime" "0.25"
"reloadAmmoAdd" "24"
"reloadAnim" "viewmodel_spas12_reload_loop"
"reloadAnimRight" ""
"reloadEmptyAddTime" "0"
"reloadEmptyAnim" ""
"reloadEmptySound" ""
"reloadEmptySoundPlayer" ""
"reloadEmptyTime" "0.567"
"reloadEndAnim" "viewmodel_spas12_reload_outro"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadEndTime" "1"
"reloadQuickAddTime" "0"
"reloadQuickAnim" ""
"reloadQuickEmptyAddTime" "0"
"reloadQuickEmptyAnim" ""
"reloadQuickEmptyTime" "0"
"reloadQuickTime" "0"
"reloadRumble" ""
"reloadSound" ""
"reloadSoundPlayer" ""
"reloadStartAdd" "24"
"reloadStartAddTime" "1.25"
"reloadStartAnim" "viewmodel_spas12_reload_intro"
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadStartTime" "1.5"
"reloadTime" "0.567"
"reticleCenter" ""
"reticleCenterSize" "3"
"reticleMinOfs" "0"
"reticleSide" "reticle_side_small"
"reticleSideSize" "8"
"rifleBullet" "0"
"segmentedReload" "1"
"sharedAmmo" "0"
"shotCount" "8"
"silenced" "0"
"slide_in" ""
"slideInTime" "0.5"
"slideOfsF" "0"
"slideOfsR" "0"
"slideOfsU" "0"
"slideRotP" "0"
"slideRotR" "0"
"slideRotY" "0"
"spinDownTime" "1"
"spinLoopSound" ""
"spinLoopSoundPlayer" ""
"spinRate" "1"
"spinUpTime" "1"
"sprintBobH" "0"
"sprintBobV" "0"
"sprintCameraAnim" ""
"sprintDurationScale" "1"
"sprintInAnim" "viewmodel_spas12_sprint_in"
"sprintInEmptyAnim" ""
"sprintInTime" "0.3"
"sprintLoopAnim" "viewmodel_spas12_sprint_loop"
"sprintLoopEmptyAnim" ""
"sprintLoopTime" "0.75"
"sprintOfsF" "0"
"sprintOfsR" "0"
"sprintOfsU" "0"
"sprintOutAnim" "viewmodel_spas12_sprint_out"
"sprintOutEmptyAnim" ""
"sprintOutTime" "0.3"
"sprintRotP" "0"
"sprintRotR" "0"
"sprintRotY" "0"
"sprintScale" "0.75"
"standMountedWeapdef" ""
"standMoveF" "0"
"standMoveMinSpeed" "80"
"standMoveR" "0"
"standMoveU" "0"
"standRotMinSpeed" "80"
"standRotP" "2"
"standRotR" "-2"
"standRotY" "0"
"startAmmo" "3"
"startSpinSound" ""
"startSpinSoundPlayer" ""
"stopSpinSound" ""
"stopSpinSoundPlayer" ""
"strafeMoveF" "0"
"strafeMoveR" "0.5"
"strafeMoveU" "0"
"strafeRotP" "0"
"strafeRotR" "3"
"strafeRotY" "0"
"suppressAmmoReserveDisplay" "0"
"swayHorizScale" "0.15"
"swayLerpSpeed" "4"
"swayMaxAngle" "4"
"swayPitchScale" "-1"
"swayShellShockScale" "5"
"swayVertScale" "0.3"
"swayYawScale" "-1"
"targetFolder" "2: Multi-Player"
"tracerFrequency" "1"
"tracerLength" "0"
"tracerWidth" "10"
"twoHanded" "1"
"unlimitedAmmo" "0"
"useAltTagFlash" "0"
"useAsMelee" "0"
"useDroppedModelAsStowed" "0"
"viewFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
"weaponClass" "spread"
"weaponType" "bullet"
"whizbySound" ""
"worldClipDropEffect" ""
"worldClipModel" ""
"worldFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
"worldLastShotEjectEffect" ""
"worldModel" "t5_weapon_spas_world"
"worldModel10" ""
"worldModel11" ""
"worldModel12" ""
"worldModel13" ""
"worldModel14" ""
"worldModel15" ""
"worldModel16" ""
"worldModel2" ""
"worldModel3" ""
"worldModel4" ""
"worldModel5" ""
"worldModel6" ""
"worldModel7" ""
"worldModel8" ""
"worldModel9" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
}
But, I need the sound files, not the weapon files... the sound files for the spaz24
08-10-2011, 19:47
Here are some more Links:
-Rapidshare
-Uploaded.to
-Megaupload.com
-x7.to
-Mediafire
Here you can download the current version! 1.2
-Rapidshare
-Uploaded.to
-Megaupload.com
-x7.to
-Mediafire
Here you can download the current version! 1.2
08-10-2011, 21:28
Btw you cant post external links...
08-10-2011, 21:42
I think, this one is nice for your mod (PM me if you want ))