ItsMods

Full Version: Creating mods for zombies with modtools
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(07-24-2011, 15:26)skinnyq Wrote: [ -> ]I'm pretty sure it doesn't work.
I edited zombie_pentagon.gsc and put it in my modname/maps folder, compiled and got my patched FF. However, even after replacing the ff with the patched one
it still loads the original script.

it works... -.-

then why doesn't modding zombie_pentagon/zombie_theater work?
probably you forgot something? edited csv?
(07-24-2011, 16:32)d0h! Wrote: [ -> ]probably you forgot something? edited csv?
I did. added
rawfile,maps\zombie_pentagon.gsc
Try editing a different gsc, that one is overrided by patch_pentagon.ff,
I thought you could just set the launcher to SP and mod zombies just like the MP.
(07-24-2011, 21:44)SuperNovaAO Wrote: [ -> ]I thought you could just set the launcher to SP and mod zombies just like the MP.

No.
im wondering does this work in the new patch?
how do you choose to only use common_zombie_patch.csv? it keeps making me use mod.csv by default.
At the moment modding zombie still possible with this tutorial?
Thx for the tut Wink
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