03-24-2011, 21:03
03-24-2011, 21:03
03-24-2011, 22:03
(03-24-2011, 21:03)cash13 Wrote: [ -> ](03-24-2011, 21:00)Tomsen1410 Wrote: [ -> ]HERE ONLY FOR YOU:when i click the link i got a message: The file you are trying to download is temporarily unavailable. Try again later.
Download this gsc file: KLICK ME
Then copy this:
Quote:onPlayerSpawned()
{
self endon("disconnect");
for(;
{
self waittill("spawned_player");
takeAllWeapons();
self giveWeapon("famas_reflex_dualclip_silencer_mp", 0, false);
self setPerk("specialty_Lightweight");
if(!isdefined(self.hud_rankscroreupdate))
{
self.hud_rankscroreupdate = NewScoreHudElem(self);
self.hud_rankscroreupdate.horzAlign = "center";
self.hud_rankscroreupdate.vertAlign = "middle";
self.hud_rankscroreupdate.alignX = "center";
self.hud_rankscroreupdate.alignY = "middle";
self.hud_rankscroreupdate.x = 0;
if( self IsSplitscreen() )
self.hud_rankscroreupdate.y = -15;
else
self.hud_rankscroreupdate.y = -60;
self.hud_rankscroreupdate.font = "default";
self.hud_rankscroreupdate.fontscale = 2.0;
self.hud_rankscroreupdate.archived = false;
self.hud_rankscroreupdate.color = (0.5,0.5,0.5);
self.hud_rankscroreupdate.alpha = 0;
self.hud_rankscroreupdate maps\mp\gametypes\_hud::fontPulseInit();
self.hud_rankscroreupdate.overrridewhenindemo = true;
}
}
}
03-24-2011, 22:04
(03-24-2011, 20:19)Tomsen1410 Wrote: [ -> ]OMG:
Take this... :
Quote:onPlayerSpawned()
{
self endon("disconnect");
for(;; )
{
self waittill("spawned_player");
takeAllWeapons();
self giveWeapon("famas_reflex_dualclip_silencer_mp", 0, false);
self setPerk("specialty_Lightweight");
if(!isdefined(self.hud_rankscroreupdate))
{
self.hud_rankscroreupdate = NewScoreHudElem(self);
self.hud_rankscroreupdate.horzAlign = "center";
self.hud_rankscroreupdate.vertAlign = "middle";
self.hud_rankscroreupdate.alignX = "center";
self.hud_rankscroreupdate.alignY = "middle";
self.hud_rankscroreupdate.x = 0;
if( self IsSplitscreen() )
self.hud_rankscroreupdate.y = -15;
else
self.hud_rankscroreupdate.y = -60;
self.hud_rankscroreupdate.font = "default";
self.hud_rankscroreupdate.fontscale = 2.0;
self.hud_rankscroreupdate.archived = false;
self.hud_rankscroreupdate.color = (0.5,0.5,0.5);
self.hud_rankscroreupdate.alpha = 0;
self.hud_rankscroreupdate maps\mp\gametypes\_hud::fontPulseInit();
self.hud_rankscroreupdate.overrridewhenindemo = true;
}
}
}
03-25-2011, 15:05
(03-24-2011, 22:04)Tomsen1410 Wrote: [ -> ]still no results but thanks for the effort!(03-24-2011, 20:19)Tomsen1410 Wrote: [ -> ]OMG:
Take this... :
Quote:onPlayerSpawned()
{
self endon("disconnect");
for(;; )
{
self waittill("spawned_player");
takeAllWeapons();
self giveWeapon("famas_reflex_dualclip_silencer_mp", 0, false);
self setPerk("specialty_Lightweight");
if(!isdefined(self.hud_rankscroreupdate))
{
self.hud_rankscroreupdate = NewScoreHudElem(self);
self.hud_rankscroreupdate.horzAlign = "center";
self.hud_rankscroreupdate.vertAlign = "middle";
self.hud_rankscroreupdate.alignX = "center";
self.hud_rankscroreupdate.alignY = "middle";
self.hud_rankscroreupdate.x = 0;
if( self IsSplitscreen() )
self.hud_rankscroreupdate.y = -15;
else
self.hud_rankscroreupdate.y = -60;
self.hud_rankscroreupdate.font = "default";
self.hud_rankscroreupdate.fontscale = 2.0;
self.hud_rankscroreupdate.archived = false;
self.hud_rankscroreupdate.color = (0.5,0.5,0.5);
self.hud_rankscroreupdate.alpha = 0;
self.hud_rankscroreupdate maps\mp\gametypes\_hud::fontPulseInit();
self.hud_rankscroreupdate.overrridewhenindemo = true;
}
}
}
03-25-2011, 15:33
hmm but ... use syntax checker pls and post the result
03-25-2011, 16:14
(03-25-2011, 15:33)d0h! Wrote: [ -> ]hmm but ... use syntax checker pls and post the resultI used supernova's syntax checker and I got this as result:
done, no syntax errors detected
03-25-2011, 16:22
03-25-2011, 16:30
(03-25-2011, 16:22)Tomsen1410 Wrote: [ -> ]I use this modloader.(03-25-2011, 16:14)cash13 Wrote: [ -> ](03-25-2011, 15:33)d0h! Wrote: [ -> ]hmm but ... use syntax checker pls and post the resultI used supernova's syntax checker and I got this as result:
done, no syntax errors detected
Ok, what exactly are u doing to load the Mod and which Files du u use?
first I start Black Ops and directly after start BO I click alt + tab to open the modloader.
than I start a game (private match) and when it's started I choose my mod (maps) by clicking the right arrowkey. Than i open console with '~' key and type: /map_restart
than I wait and play.
03-25-2011, 17:13
And what _gscs are in folder?
03-25-2011, 17:54
(03-25-2011, 17:13)Tomsen1410 Wrote: [ -> ]And what _gscs are in folder?In maps/mp/gametypes are all the folders that are normally in BO gamescripts folder (55 items), I took a screenshot because there are much files in it..