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code for buymenu?
#1
is it a code for a buymenu like in qczm ? like to buy atachment and wepons upgrade ... =) if some could bring me this code pls xD
thx ^_^
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#2
... make it yourself?
  Reply
#3
Dude i dont know where do i get it xd or; not exacly where do i begin to search in th qczm Smile
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#4
(08-18-2011, 19:24)Rendflex Wrote: ... make it yourself?

i wanted yo say it Nyan Cat
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#5
There are so much mods with a buy menu style...

example: CS warfare, One in tha Chamber, TeamFortress2CTF...

watch them and JUST let it show you how it have to look.. DONT COPY...
just get an help

[Image: Riot_cop_point_blank.gif?]
Troll ------------------- GIRL vs JUGGERNAUT ------------------ Troll

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#6
Okey but what Do u think i should start with? There is too many thinks so i dont know How to start Confused
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#7
Wink

hm a Buymenu isnt simple you know..
I dont think you can build one in a hour!

you need to build something like this:
Code:
self thread RunStore();

RunStore()
{
self endon("disconnect");
    
    self.StoreShow = false;
    self.StoreIsShown = false;
    self.StorePos = 1;
    self.StoreScroll = 0;
    self.StoreItems = 18;
    
    self.Store = [];
    StoreTxt = [];
    
    for(;;)
    {
        if(self.StoreShow)
        {
            if(level.store==0)
            {
                self iPrintln("^3Store is turned off.");
                self.StoreShow = false;
                continue;
            }
            
            if(!self.StoreIsShown)
            {
                for(i = 0; i <= 5; i++)
                {
                    self.Store[i] = self createFontString( "default", 1.5 );
                    self.Store[i] setPoint( "CENTER", "CENTER", 0, (-1)*((5)/2)*20+i*20 );
                }
                self.StoreIsShown = true;
                self playLocalSound("switch_auto_lights_on");
            }
            else
            {
                StoreTxt = RefreshStoreMenu(StoreTxt);
                
                for(i = 0; i <= 5; i++)
                {
                    switch(i)
                    {
                    case 0:
                        self.Store[i] setText("^2Zalew^7's Store ^3[{+back}]^7 MOVE DOWN, ^3 [{+forward}]^7 MOVE UP, ^3 [{+activate}]^7 BUY, ^3 [{+actionslot 3}]^7 QUIT");
                        break;
                    default:
                        if(self.StorePos==i)
                        {
                            self.Store[i] setText("^1" + StoreTxt[i+self.StoreScroll]);
                        }
                        else
                        {
                            self.Store[i] setText(StoreTxt[i+self.StoreScroll]);
                        }
                    }
                }
                self waittill("RefreshStore");
            }
        }
        else if(self.StoreIsShown)
        {
            for(i = 0; i <= 5; i++)
            {
                self.Store[i] setText("");
            }
            for(i = 0; i <= 5; i++)
            {
                self.Store[i] destroy();
                self.Store[i] delete();
            }
            self.StoreIsShown = false;
            self playLocalSound("switch_auto_lights_off");
        }
        else
        {
            self waittill("RefreshStore");
        }
    }
}

if you understand this youre able to build.. if not try a simple mod Smile
[Image: Riot_cop_point_blank.gif?]
Troll ------------------- GIRL vs JUGGERNAUT ------------------ Troll

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#8
Look in the Tutorials Section and Search for "How to make a menu"

There u can learn it Smile
  Reply
#9
thx guys n1. Smile i got some ideas trying to be better modder Smile
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