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Warnings
#1
You can create a plugin automatic warnings, to kill with melee??

[Image: Dibujo.jpg]

|||||||PS: do not create plugins!|||||||
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#2
Ok, I will not create plugins, as you said.
[Image: MaEIQ.png]
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#3
(07-31-2012, 18:09)Pozzuh Wrote: Ok, I will not create plugins, as you said.

ok
but is that possible?
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#4
(07-31-2012, 18:39)kpoviv Wrote:
(07-31-2012, 18:09)Pozzuh Wrote: Ok, I will not create plugins, as you said.

ok
but is that possible?

Yes, it's very much possible to not create plugins. As a matter of fact, I'm doing that right now.
[Image: MaEIQ.png]
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#5
(07-31-2012, 19:08)Pozzuh Wrote:
(07-31-2012, 18:39)kpoviv Wrote:
(07-31-2012, 18:09)Pozzuh Wrote: Ok, I will not create plugins, as you said.

ok
but is that possible?

Yes, it's very much possible to not create plugins. As a matter of fact, I'm doing that right now.

But is there MOD_ things? Like MOD_MELEE.
Or @Nukem / @zxz0O0 made it?
C++/Obj-C developer. Neko engine wip
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#6
Lol just disable melee on your server


With plugin
(XS4ALL/GoT2DayZ) DayZ Servers (http://got2dayz.nl)
[Image: b_350_20_2E3226_383F2D_D2E1B5_5A6C3E.png]
[Image: b_350_20_2E3226_383F2D_D2E1B5_5A6C3E.png]
[Image: b_350_20_2E3226_383F2D_D2E1B5_5A6C3E.png]
http://fb.me/GoT2DayZ
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#7
It's impossible - for some reason - to detect melee kills because onPlayerDamaged doesn't trigger it.
That's why nobody's replying.
I also know that you're not gonna use the disable melee plugin because you're running Tekno and therefore it doesn't work for you which makes me wonder why i'm helping you either way.
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