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Skyrim Memory Patch 3.0
#1
How it works

When tesv.exe is started it allocates two 256MB blocks of memory. When the first block gets full, the engine will allocate more blocks. This can cause the known troubles. Thankfully, by telling the engine to request a bigger block from the start it magically makes use of it without any further ado. This isn't the case with the second block. Thankfully again, the second block does not fill up as quickly and once it is full the engine does not trip over itself when allocating more blocks.

For more just visit:
http://enbseries.enbdev.com/forum/viewto...=13&t=2729

Use this too:
http://www.nexusmods.com/skyrim/mods/6491/?


(Edit: I don't remember that I have posted this xD)
[-] The following 1 user says Thank You to RaZ for this post:
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