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[Request] A Sabotage Mod
#11
that's it, it seems easy said like that, but I can't find it...
Need some help :-)
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#12
(08-29-2011, 09:56)demoon Wrote: that's it, it seems easy said like that, but I can't find it...
Need some help :-)

you run it as a mod tru the main menu right?
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

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#13
of course, I put the mod in a folder called mods in BO folder, then once BO launched, I go in mods, choose the mod you gave me and launch a private game...
:-)
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#14
(08-29-2011, 13:18)demoon Wrote: of course, I put the mod in a folder called mods in BO folder, then once BO launched, I go in mods, choose the mod you gave me and launch a private game...
:-)

then I dunno .. the error doesn't make sense
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#15
With other mods, it's working perfectly...
Another modder has an idea?
Thx :-)
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#16
Hi,
by changing some lines in the sab.gsc file I succeed in playing without Waypoints as well in private game as on my server...
But I've got another little problem, when you kill an ennemy you don't ear that sounds which meant that the bomb dropped, In cod 4 and 6 all players knew the bomb was on ground in BO only the carrier's mate...
Some help needed, Thx
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