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Release Mw3 VB Ingame Trainer Source Code(outdated adresses)
#1
Hello guys this is a very old project i made in VB(no comments) Mw3 INGAME trainer.

Lets Start:

[Image: mw3v12.png]

and

[Image: mw3v122.png]

Its how it looks...

Now the source code:

Code:
Public Class Form1 Dim Ammo As Integer = 0 Dim Explo As Integer = 0 Dim Equi As Integer = 0 Dim Heal As Integer = 0 Dim ff As Integer = 0 Dim Op As Integer = 0 Dim curpos As Integer = 1 Dim service As Object Public Const MOD_ALT As Integer = &H1 'Alt key Public Const WM_HOTKEY As Integer = &H312 Public Declare Function RegisterHotKey Lib "user32" (ByVal hwnd As IntPtr, ByVal id As Integer, ByVal fsModifiers As Integer, ByVal vk As Integer) As Integer Public Declare Function UnregisterHotKey Lib "user32" (ByVal hwnd As IntPtr, ByVal id As Integer) As Integer Private Sub Form1_Load(sender As System.Object, e As System.EventArgs) Handles MyBase.Load ''Me.Hide() Label10.Text = Now Timer1.Start() Timer2.Start() Timer3.Start() Timer4.Start() gamproc = "iw5sp" hd() Call RegisterHotKey(Me.Handle, 15, 0&, Keys.Delete) Call RegisterHotKey(Me.Handle, 11, 0&, Keys.NumPad8) Call RegisterHotKey(Me.Handle, 12, 0&, Keys.NumPad2) Call RegisterHotKey(Me.Handle, 13, 0&, Keys.NumPad4) Call RegisterHotKey(Me.Handle, 14, 0&, Keys.NumPad6) End Sub Private Sub Form1_FormClosing(sender As Object, e As System.Windows.Forms.FormClosingEventArgs) Handles Me.FormClosing Call UnregisterHotKey(Me.Handle, 7) Call UnregisterHotKey(Me.Handle, 8) Call UnregisterHotKey(Me.Handle, 9) Call UnregisterHotKey(Me.Handle, 10) Call UnregisterHotKey(Me.Handle, 11) Call UnregisterHotKey(Me.Handle, 12) Call UnregisterHotKey(Me.Handle, 13) Call UnregisterHotKey(Me.Handle, 14) Call UnregisterHotKey(Me.Handle, 15) Call UnregisterHotKey(Me.Handle, 16) End Sub Protected Overrides Sub WndProc(ByRef m As System.Windows.Forms.Message) If m.Msg = WM_HOTKEY Then Dim id As IntPtr = m.WParam Select Case (id.ToString) Case "6" If Op = 0 Then Me.Show() Me.TopMost = True Op = 1 Else Me.Hide() Me.TopMost = False Op = 0 End If Case "8" If curpos >= 1 And curpos < 5 Then curpos += 1 End If Case "7" If curpos <= 5 And curpos > 1 Then curpos -= 1 End If Case "9" If curpos = 1 Then Ammo = 0 Label11.Text = "Off" Label11.ForeColor = Color.Red End If If curpos = 2 Then Equi = 0 Label12.Text = "Off" Label12.ForeColor = Color.Red End If If curpos = 3 Then Explo = 0 Label13.Text = "Off" Label13.ForeColor = Color.Red End If If curpos = 4 Then Heal = 0 Label14.Text = "Off" Label14.ForeColor = Color.Red End If If curpos = 5 Then ff = 0 Label15.Text = "Off" Label15.ForeColor = Color.Red End If Case "10" If curpos = 1 Then Ammo = 1 Label11.Text = "On" Label11.ForeColor = Color.Lime End If If curpos = 2 Then Equi = 1 Label12.Text = "On" Label12.ForeColor = Color.Lime End If If curpos = 3 Then Explo = 1 Label13.Text = "On" Label13.ForeColor = Color.Lime End If If curpos = 4 Then Heal = 1 Label14.Text = "On" Label14.ForeColor = Color.Lime End If If curpos = 5 Then ff = 1 Label15.Text = "On" Label15.ForeColor = Color.Lime End If Case "11" Me.Location = Me.Location - New Point(0, 10) Case "12" Me.Location = Me.Location + New Point(0, 10) Case "13" Me.Location = Me.Location - New Point(10, 0) Case "14" Me.Location = Me.Location + New Point(10, 0) Case "15" Form2.Close() Me.Close() Case "16" If ff = 0 Then ff = 1 Label15.Text = "On" Label15.ForeColor = Color.Lime Else ff = 0 Label15.Text = "Off" Label15.ForeColor = Color.Red End If End Select End If MyBase.WndProc(m) End Sub Private Sub Timer2_Tick(sender As System.Object, e As System.EventArgs) Handles Timer2.Tick Label10.Text = Now End Sub Private Sub Timer3_Tick(sender As System.Object, e As System.EventArgs) Handles Timer3.Tick Select Case curpos Case "1" l1.ForeColor = Color.Green l2.ForeColor = Color.MediumBlue l3.ForeColor = Color.MediumBlue l4.ForeColor = Color.MediumBlue l5.ForeColor = Color.MediumBlue Case "2" l2.ForeColor = Color.Green l1.ForeColor = Color.MediumBlue l3.ForeColor = Color.MediumBlue l4.ForeColor = Color.MediumBlue l5.ForeColor = Color.MediumBlue Case "3" l3.ForeColor = Color.Green l1.ForeColor = Color.MediumBlue l2.ForeColor = Color.MediumBlue l4.ForeColor = Color.MediumBlue l5.ForeColor = Color.MediumBlue Case "4" l4.ForeColor = Color.Green l1.ForeColor = Color.MediumBlue l3.ForeColor = Color.MediumBlue l2.ForeColor = Color.MediumBlue l5.ForeColor = Color.MediumBlue Case "5" l5.ForeColor = Color.Green l1.ForeColor = Color.MediumBlue l3.ForeColor = Color.MediumBlue l4.ForeColor = Color.MediumBlue l2.ForeColor = Color.MediumBlue End Select End Sub Private Sub Timer1_Tick(sender As System.Object, e As System.EventArgs) Handles Timer1.Tick If Ammo = 1 Then W4Bytes(&H12A9898, 999) W4Bytes(&H12A9910, 999) W4Bytes(&H12A9934, 999) W4Bytes(&H12A98B0, 999) W4Bytes(&H12A98A0, 999) W4Bytes(&H12A991C, 999) End If If Explo = 1 Then W4Bytes(&H12A991C, 999) W4Bytes(&H12A9928, 4) End If If Equi = 1 Then W4Bytes(&H12A9940, 999) W4Bytes(&H12A994C, 999) End If If Heal = 1 Then W4Bytes(&H10BF428, 999999) End If If ff = 1 Then ''My.Computer.Keyboard.SendKeys("j") you only need to bind a key to "j" in the config End If End Sub Private Sub Timer4_Tick(sender As System.Object, e As System.EventArgs) Handles Timer4.Tick service = GetObject("winmgmts:") For Each Process In service.InstancesOf("Win32_Process") If Process.Name = "iw5sp.exe" Then Me.Show() Me.TopMost = True Act() Timer4.Stop() End If Next End Sub Public Sub Act() Call RegisterHotKey(Me.Handle, 16, 0&, Keys.F1) Call RegisterHotKey(Me.Handle, 6, 0&, Keys.Insert) Call RegisterHotKey(Me.Handle, 7, 0&, Keys.Up) Call RegisterHotKey(Me.Handle, 8, 0&, Keys.Down) Call RegisterHotKey(Me.Handle, 9, 0&, Keys.Left) Call RegisterHotKey(Me.Handle, 10, 0&, Keys.Right) End Sub Public Sub hd() Me.Hide() End Sub End Class

If someone wants to take it as base i dont mind you just need to update the adresses.

Thanks Barata...

Don't worry if things aren't the way you planned, in the end everything will solve itself...
Reply

#2
OMA Make mw3 modloader
Reply

#3
VB Troll
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#4
(01-20-2012, 17:11)iAegle Wrote: VB Troll

OMA will forgive you in heaven (or no Troll )

Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
Reply

#5
(01-20-2012, 17:13)barata Wrote:
(01-20-2012, 17:11)iAegle Wrote: VB Troll

OMA will forgive you in heaven (or no Troll )

Thanks Barata...

OMA forgives me, but not you coz u posted something made in VB Troll Try to remake it in C# and post it again with the right addresses?
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#6
(01-20-2012, 17:16)iAegle Wrote:
(01-20-2012, 17:13)barata Wrote:
(01-20-2012, 17:11)iAegle Wrote: VB Troll

OMA will forgive you in heaven (or no Troll )

Thanks Barata...

OMA forgives me, but not you coz u posted something made in VB Troll Try to remake it in C# and post it again with the right addresses?

[Image: challenge-accepted.png]

BTW: Fast answer Troll

Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
Reply

#7
lol'd at this
ingame trainer xD
this is just a trainer that runs in front of everything but when you have fullscreen it doesn't work...

so nothing special
Reply

#8
(01-20-2012, 18:49)lolbie Wrote: lol'd at this
ingame trainer xD
this is just a trainer that runs in front of everything but when you have fullscreen it doesn't work...

so nothing special

Soo what, he is contributing to the community by posting source code, if you have nothing good to say don't say anything at all.
Reply



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