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Release MW3 Dedicated server addon
#71
(12-26-2011, 03:03)rannox Wrote: Might be a stupid question, but couldn't find an answer...

Will this allow players on the server to have a custom maxfps instead of being locked at 90, if max fps is set 0 in the server? (same with other settings like fov and maxpackets... etc)

No, this does not affect the clients.
HOWEVER, when I finish up plugin support you can send client vars and do these things (I already have on my server)
[Image: b_560_95_1.png]

#72
Ya I noticed on your server (like 2 days ago or so), you had fov and textures forced... hence the question, haha.

Ok then, cool, I look forward to the plugin support.

Thanks again.

#73
Anyone have any luck getting it to work in wine yet?

#74
(12-26-2011, 05:10)rannox Wrote: Anyone have any luck getting it to work in wine yet?

I'm thinking of ways of how to inject the code without using CreateRemoteThread, but I'm still not too sure
[Image: b_560_95_1.png]

#75
Quote:Nukem wrote: Mind saying what dvars do not work? IW has disabled some

devmap
g_speed
jump_height
player_sustainAmmo
player_sprintUnlimited

to name a few

also, i get an "Entry Point Not Found" error message when starting the server but the server loads and runs despite the error
[Image: c2ship5_sig.png]

#76
why this app dont work on XP ?

#77
(12-26-2011, 12:01)hipis666 Wrote: why this app dont work on XP ?

you should upgrade to a proper version like seven. xp is not even supported by microsoft (unless you own a company license running xp server) anymore.

even if people tell you that XP is the best OS ever, its bullshit.

#78
(12-26-2011, 06:35)blueberry9 Wrote:
Quote:Nukem wrote: Mind saying what dvars do not work? IW has disabled some

devmap
g_speed
jump_height
player_sustainAmmo
player_sprintUnlimited

to name a few

also, i get an "Entry Point Not Found" error message when starting the server but the server loads and runs despite the error

Yeah, all of those dvars are disabled/removed by IW.
"Entry Point Not Found..." is that every time? If so, try deleting or moving the 'unlim_ammo.dll' plugin and see if anything changes.
[Image: b_560_95_1.png]

#79
@Nukem - Looked like our server had hiccups, its running fine now with no lag. Goin' to downloaded your latest version and apply it to all our clan servers.
Great work man. If you ever need a server to test on, gimme a shout and I'll hook you up with one of ours.

Has anybody else seen people getting kicked for killing on high-xp servers? Had a few people come to me last night about getting kicked on our 100k server. Tried different points and it looks like anything over 50k results in a kick, unless you've been on 999,999k servers in the past.
Maybe a little backend patch to the barracks and IWNet system?

#80
(12-26-2011, 17:29)WW_Orion Wrote: @Nukem - Looked like our server had hiccups, its running fine now with no lag. Goin' to downloaded your latest version and apply it to all our clan servers.
Great work man. If you ever need a server to test on, gimme a shout and I'll hook you up with one of ours.

Has anybody else seen people getting kicked for killing on high-xp servers? Had a few people come to me last night about getting kicked on our 100k server. Tried different points and it looks like anything over 50k results in a kick, unless you've been on 999,999k servers in the past.
Maybe a little backend patch to the barracks and IWNet system?

This is since day 1, it's a bug. Some people get kicked (about 5%) but most ones not.



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