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Preview Auto tp to a location on kills
Just trying to set it so on say 50 kills, player gets tp'd to a different location, any idea where i start? I already have the
if (Client.Stats.Kills == 25) etc working, just need the code to tp them on that amount of kills.

[Image: b_560_95_1.png]

[Image: b_560_95_1.png]


Is it even preview?
Use dictionaries or hash, when client gets 25 kills, just update it and teleport.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click


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