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News ItsZombieMod
#1
What is it?
Since many people got stuck about zombie mods and bunker maps, we are going to introduce a new zombie mod, ItsZombieMod.

Features
- Bunker maps of course
- Random selected alpha zombie depend on player's number
- Integrated info system like the one u guys played in PTK
- Last survivor and reinforcement structure
- Force weapon for zombies
- Both Killingdyl's function and master131's function supported
- Nice night mode
- Infection for traditional
- Suicide prevention
- Infection time
- Enhanced bots
- Bunker mode and normal mode
(Bunker mode has limited ammo because there are ammo box, normal mode is unlimited ammo)
- Random boxes, cola and pack a punch
Will be updated if there are more

Screenshots
Gameplay:
[Image: shot0027w.jpg]
[Image: shot0028nn.jpg]
[Image: shot0029sh.jpg]
[Image: shot0030p.jpg]

Bunkers:
[Image: shot0031t.jpg]
[Image: shot0030pv.jpg]
Credits
wezlijkz --- Leading the whole project
alistair3149 --- Coding main part
cOoKiEs --- Map making
MetPL --- Bug fixing and help alot
AZUMIKKEL --- Give a lot of idea and help me
zxz0O0 --- Dragon's breath function
Killingdyl --- Building function of course
Master131 --- Building function too and something special like pack a punch
[Image: wyipjqo9qon7rc2v1lo.jpg]
[-] The following 4 users say Thank You to alistair3149 for this post:
  • alvarogt95, Deadmau5, fdpdoom1112, heliot
  Reply
#2
Looks interesting.
  Reply
#3
Bunkers will ruin it.
[Image: 1fxsnb.jpg]
[-] The following 1 user says Thank You to 4FunPlayin for this post:
  • zxz0O0
  Reply
#4
(02-05-2011, 18:12)4FunPlayin Wrote: Bunkers will ruin it.
But u can use a number to disable it
[Image: wyipjqo9qon7rc2v1lo.jpg]
  Reply
#5
looks interesting
  Reply
#6
(02-06-2011, 06:08)No One Wrote: looks interesting
If you like you can give some suggestions
[Image: wyipjqo9qon7rc2v1lo.jpg]
  Reply
#7
(02-06-2011, 07:12)alistair3149 Wrote:
(02-06-2011, 06:08)No One Wrote: looks interesting
If you like you can give some suggestions

I dont know if its possible but maybe when humans kill a zombie the zombie drops health, using the sphere thing maybe(seen in AZU's marked man) and theres no health regen for humans?
  Reply
#8
(02-06-2011, 09:16)No One Wrote:
(02-06-2011, 07:12)alistair3149 Wrote:
(02-06-2011, 06:08)No One Wrote: looks interesting
If you like you can give some suggestions

I dont know if its possible but maybe when humans kill a zombie the zombie drops health, using the sphere thing maybe(seen in AZU's marked man) and theres no health regen for humans?
umm...I am doing some kind of zombie killstreaks and drop health...maybe
of course there are no health regen for human

[Image: wyipjqo9qon7rc2v1lo.jpg]
  Reply
#9
(02-05-2011, 15:23)alistair3149 Wrote: What is it?
Since many people got stuck about zombie mods and bunker maps, we are going to introduce a new zombie mod, ItsZombieMod.

Features
- Bunker maps of course
- Random selected alpha zombie depend on player's number
- Integrated info system like the one u guys played in PTK
- Last survivor and reinforcement structure
- Force weapon for zombies
- Both Killingdyl's function and master131's function supported
- Nice night mode
- Infection for traditional
- Suicide prevention
- Infection time
- Enhanced bots
- Bunker mode and normal mode
(Bunker mode has limited ammo because there are ammo box, normal mode is unlimited ammo)
Will be updated if there are more

Screenshots
[Image: shot0027w.jpg]
[Image: shot0028nn.jpg]
[Image: shot0029sh.jpg]
[Image: shot0030p.jpg]

Credits
wezlijkz --- Leading the whole project
alistair3149 --- Coding main part
cOoKiEs --- Map making
MetPL --- Bug fixing and help alot
AZUMIKKEL --- Give a lot of idea and help me
zxz0O0 --- Dragon's breath function
Killingdyl --- Building function of course
Master131 --- Building function too

Bullshit u didnt use master131 functions Tongue i see tables(mine), walls(mine), weapons(mine) lol Big Grin
  Reply
#10
he could of used the orgins in master131 functions
  Reply


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