• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to make a world model?
#1
Is there any tutorial showing how to make a world model? I really do not know how to get a world model for my G3 and figured someone here could help.
[Image: enjin-103434-13169654251028747231-blue.png]
  Reply
#2
a bad quality modify of your model? Troll
[Image: ctoc.jpg]
  Reply
#3
(10-25-2011, 14:22)Tomsen1410 Wrote: a bad quality modify of your model? Troll

lolwut?
[Image: enjin-103434-13169654251028747231-blue.png]
  Reply
#4
(10-25-2011, 14:22)Tomsen1410 Wrote: a bad quality modify of your model? Troll

Fail troll is fail

anyway you can also use the viewmodel if you don't have a worldmodel.
If you have you can just change it in the asset manager, it's right under viewmodel
  Reply
#5
(10-25-2011, 17:51)jariz Wrote:
(10-25-2011, 14:22)Tomsen1410 Wrote: a bad quality modify of your model? Troll

Fail troll is fail

anyway you can also use the viewmodel if you don't have a worldmodel.
If you have you can just change it in the asset manager, it's right under viewmodel

AH ITS TRUE^^
[Image: ctoc.jpg]
  Reply
#6
(10-25-2011, 17:51)jariz Wrote: anyway you can also use the viewmodel if you don't have a worldmodel.
If you have you can just change it in the asset manager, it's right under viewmodel

Ah screw this. The viewmodel that I have in my mod folder is viewmodel_g3_bo but it's not openable in AssMan. The GDT of the G3 file doesn't have anything that says viewmodel.

Maybe I should just wait until people release some weapons in their mods and leech them from there like a BAUS! I'm just too bad at this ;P

[Image: enjin-103434-13169654251028747231-blue.png]
  Reply
#7
(10-25-2011, 18:51)frozenliquid Wrote:
(10-25-2011, 17:51)jariz Wrote: anyway you can also use the viewmodel if you don't have a worldmodel.
If you have you can just change it in the asset manager, it's right under viewmodel

Ah screw this. The viewmodel that I have in my mod folder is viewmodel_g3_bo but it's not openable in AssMan. The GDT of the G3 file doesn't have anything that says viewmodel.

Maybe I should just wait until people release some weapons in their mods and leech them from there like a BAUS! I'm just too bad at this ;P

Haha, Stealing is the answer to everything
  Reply
#8
(10-25-2011, 19:26)jariz Wrote:
(10-25-2011, 18:51)frozenliquid Wrote:
(10-25-2011, 17:51)jariz Wrote: anyway you can also use the viewmodel if you don't have a worldmodel.
If you have you can just change it in the asset manager, it's right under viewmodel

Ah screw this. The viewmodel that I have in my mod folder is viewmodel_g3_bo but it's not openable in AssMan. The GDT of the G3 file doesn't have anything that says viewmodel.

Maybe I should just wait until people release some weapons in their mods and leech them from there like a BAUS! I'm just too bad at this ;P

Haha, Stealing is the answer to everything

Steel it from A.Romo mod in your main folder (spass), anyway you need before moding set properly BO folder (many junk folder/file) to get all tools work properly, forgotten animated models seems only possible to import them now, so make your own ...
Alternative tool like 3D Ripper can't read BO directX and in "Global System monitoring" gift you a Ban, better find ready to use WaW model before 3D ripper, 'cause rip all, including map (out of memory for big maps) and still need work on player model ( T-pose, bonne riggs and texture restyle).
  Reply
#9
(10-26-2011, 12:47)Gladio Wrote:
(10-25-2011, 19:26)jariz Wrote:
(10-25-2011, 18:51)frozenliquid Wrote:
(10-25-2011, 17:51)jariz Wrote: anyway you can also use the viewmodel if you don't have a worldmodel.
If you have you can just change it in the asset manager, it's right under viewmodel

Ah screw this. The viewmodel that I have in my mod folder is viewmodel_g3_bo but it's not openable in AssMan. The GDT of the G3 file doesn't have anything that says viewmodel.

Maybe I should just wait until people release some weapons in their mods and leech them from there like a BAUS! I'm just too bad at this ;P

Haha, Stealing is the answer to everything

Steel it from A.Romo mod in your main folder (spass), anyway you need before moding set properly BO folder (many junk folder/file) to get all tools work properly, forgotten animated models seems only possible to import them now, so make your own ...
Alternative tool like 3D Ripper can't read BO directX and in "Global System monitoring" gift you a Ban, better find ready to use WaW model before 3D ripper, 'cause rip all, including map (out of memory for big maps) and still need work on player model ( T-pose, bonne riggs and texture restyle).

Yes, bans are bad, Undecided
  Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Make area detect. flag Teleport lewisbibo 4 4,629 10-12-2013, 18:10
Last Post: EnVi Sweden Rocks
Wink Make Platforme lewisbibo 5 4,518 10-08-2013, 14:35
Last Post: 8q4s8
  Make obj MW3.by lewisbibo lewisbibo 3 3,449 10-05-2013, 20:16
Last Post: Nekochan
  Make obj MW3.by lewisbibo lewisbibo 0 2,169 10-03-2013, 20:19
Last Post: lewisbibo
  Help need help?how to make plugins code hXnarutoXone 12 7,683 09-01-2013, 18:30
Last Post: Bandarigoda123
  Zombie model imchasinyou 7 6,107 07-31-2013, 01:11
Last Post: rotceh_dnih
  Help Make ac130 shoot custom bullets Ra3shed 0 2,552 07-23-2013, 13:02
Last Post: Ra3shed
  how to make a plugin (mod) E-losev 5 3,950 07-12-2013, 15:48
Last Post: OzonE
  List of models that can be spawned? (Looking for C4 model) akillj 5 4,411 06-27-2013, 13:35
Last Post: Yamato
  [Release] Make Trees Fall Yamato 8 11,858 06-15-2013, 11:45
Last Post: xfxtroll

Forum Jump:


Users browsing this thread: 1 Guest(s)