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Help Shoot sex doll doesn't work
#1
Hello.
what is the problem with my code pls
Code:
SexDoll()
{
        self endon("death");

        for(;;)
        {
                self waittill ( "weapon_fired" );
                vec = anglestoforward(self getPlayerAngles());
                end = (vec[0] * 200000, vec[1] * 200000, vec[2] * 200000);
                SPLOSIONlocation = BulletTrace( self gettagorigin("tag_eye"), self gettagorigin("tag_eye")+end, 0, self)[ "position" ];
                if(self.pickedbullet == 0)
                {
                        sentry = spawn("script_model", SPLOSIONlocation+( 0,0, 0));
                        self setModel( "furniture_blowupdoll01" );

self iPrintlnBold(SPLOSIONlocation);
                }
        }
}
spawnSM(origin, model, angles)
{
    ent = spawn("script_model", origin);
    ent setModel(model);
    ent Solid();
    ent CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
    if(isDefined(angles))
        ent.angles = angles;
    return ent;
}
[/quote]
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#2
This model isn't working at all maps.

By the way, I thought it is another advertising. Troll

Code:
Put this in Init()
precacheModel("furniture_blowupdoll01");

and this to your code:

sentry = spawn("script_model", SPLOSIONlocation+( 0,0, 0));
sentry setModel( "furniture_blowupdoll01" );
Try this.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#3
Model only exists in Estate no?
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
  Reply
#4
(03-03-2014, 17:56)DidUknowiPwn Wrote: Model only exists in Estate no?

It also works on Terminal, I cant remember if it does too on other maps.
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