Poll: What is current itsmods status?
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#31
He won't. His ego won't allow him to.

@zxz0O0 He tried, but failed. That's something different
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#32
Orly

C Code
  1. //iw4mp 004B42C0
  2. char *hk_Scr_AddSourceBuffer(const char *filename, const char *extFilename, const char *codePos, bool archive)
  3. {
  4. char *szBuffer;
  5.  
  6. //load your own file code
  7. //else let the game load it
  8.  
  9. szBuffer = Scr_AddSourceBuffer(filename, extFilename, codePos, archive);
  10.  
  11. return szBuffer;
  12. }
[Image: b_560_95_1.png]
  Reply
#33
(10-30-2012, 13:21)Nukem Wrote: Orly

C Code
  1. //iw4mp 004B42C0
  2. char *hk_Scr_AddSourceBuffer(const char *filename, const char *extFilename, const char *codePos, bool archive)
  3. {
  4. char *szBuffer;
  5.  
  6. //load your own file code
  7. //else let the game load it
  8.  
  9. szBuffer = Scr_AddSourceBuffer(filename, extFilename, codePos, archive);
  10.  
  11. return szBuffer;
  12. }

Nukem is our new modloader god Happy cry
YouTube 1: Azumikkel - Modding
YouTube 2: DerpShark - Gaming Entertainment
Website: Jensby.me
Contact: im[at]jensby.me
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#34
If my c++ reading skills are right, this is a hook for file operations that calls the native function again?
Kinda simple. Could've done that myself....
In c#...
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#35
Like @Sparky said, maybe fallout/skyrim modding sections? This would be good.
C++/Obj-C developer. Neko engine wip
Steam: Click
[-] The following 1 user says Thank You to Nekochan for this post:
  • Arteq
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#36
(10-30-2012, 13:46)AZUMIKKEL Wrote:
(10-30-2012, 13:21)Nukem Wrote: Orly

C Code
  1. //iw4mp 004B42C0
  2. char *hk_Scr_AddSourceBuffer(const char *filename, const char *extFilename, const char *codePos, bool archive)
  3. {
  4.  
  5. }

Nukem is our new modloader god Happy cry

But Nukem isn't going to buy Black Ops 2 either

(10-30-2012, 14:29)JayDi Wrote: Like @Sparky said, maybe fallout/skyrim modding sections? This would be good.

http://www.itsmods.com/forum/Forum-The-E...kyrim.html

No one posts ANYTHING. Not even news etc
[Image: MaEIQ.png]
  Reply
#37
(10-30-2012, 14:24)JariZ Wrote: If my c++ reading skills are right, this is a hook for file operations that calls the native function again?
Kinda simple. Could've done that myself....
In c#...
Since when is hooking unmanaged functions in c# simple? Also you realize that you first have to reverse the game for finding that function?
[Image: azuw.jpg]
  Reply
#38
1. easyhook
2. No, I didn't
  Reply
#39
erm looks like someone needs to gift @SuperNovaAO and @Nukem a copy

grml...
[-] The following 1 user says Thank You to d0h! for this post:
  • Arteq
  Reply
#40
(10-28-2012, 17:27)SuperNovaAO Wrote: No, the only reason I made some tools for some CoD games was because I wanted them myself.
I didn't buy MW3 either, the only reason I looked into it was actually because I got paid to do so. So no, gifting me BO2 will not result in me even installing it, or even looking at it in a debugger, per se.
[Image: MaEIQ.png]
  Reply


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