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03-25-2012, 13:56
(This post was last modified: 03-25-2012, 13:58 by zxz0O0.)
With @ Nukem's Addon the following perks don't seem to work
Code: specialty_explosivedamage
_specialty_blastshield
specialty_stopping_power
specialty_onemanarmy
specialty_moredamage
specialty_omaquickchange
@JayDi ONEMANARMY_MP does not exist.
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what's the weapon name of OPA?
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03-25-2012, 15:10
(This post was last modified: 03-25-2012, 15:15 by Yamato.)
Added more stuff: killstreaks and weapons which need testing.
There is one called: onemanarmy, without _mp. I dont know if works.
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@ JariZ deployable_vest_marker_mp
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03-26-2012, 08:26
(This post was last modified: 03-26-2012, 08:26 by JariZ.)
I've put them in array's for any plugin developers:
Code: public static string[] AllWeapons /*credits to jaydi & yamato*/ = { "iw5_l96a1_mp",
"iw5_44magnum_mp",
"iw5_usp45_mp",
"iw5_deserteagle_mp",
"iw5_mp412_mp",
"iw5_g18_mp",
"iw5_fmg9_mp",
"iw5_mp9_mp",
"iw5_skorpion_mp",
"iw5_p99_mp",
"iw5_fnfiveseven_mp",
"rpg_mp",
"iw5_smaw_mp",
"stinger_mp",
"javelin_mp",
"xm25_mp",
"iw5_usp45jugg_mp",
"iw5_mp412jugg_mp",
"iw5_m60jugg_mp",
"iw5_riotshieldjugg_mp",
"iw5_m4_mp",
"riotshield_mp",
"iw5_ak47_mp",
"iw5_m16_mp",
"iw5_fad_mp",
"iw5_acr_mp",
"iw5_type95_mp",
"iw5_mk14_mp",
"iw5_scar_mp",
"iw5_g36c_mp",
"iw5_cm901_mp",
"iw5_mp5_mp",
"iw5_mp7_mp",
"iw5_m9_mp",
"iw5_p90_mp",
"iw5_pp90m1_mp",
"iw5_ump45_mp",
"iw5_barrett_mp",
"iw5_rsass_mp",
"iw5_dragunov_mp",
"iw5_msr_mp",
"iw5_as50_mp",
"iw5_ksg_mp",
"iw5_1887_mp",
"iw5_striker_mp",
"iw5_aa12_mp",
"iw5_usas12_mp",
"iw5_spas12_mp",
"iw5_m60_mp",
"iw5_mk46_mp",
"iw5_pecheneg_mp",
"iw5_sa80_mp",
"emp_grenade_mp",
"iw5_mg36_mp", };
public static string[] AllPerks /*credits to jaydi & yamato*/ = { "specialty_longersprint",
"specialty_fastreload",
"specialty_scavenger",
"specialty_blindeye",
"specialty_paint",
"specialty_hardline",
"specialty_coldblooded",
"specialty_quickdraw",
"specialty_twoprimaries",
"specialty_assists",
"specialty_blastshield",
"specialty_detectexplosive",
"specialty_autospot",
"specialty_bulletaccuracy",
"specialty_quieter",
"specialty_stalker", };
public static string[] AllOffhand /*credits to jaydi & yamato*/ = { "flash_grenade_mp",
"concussion_grenade_mp",
"smoke_grenade_mp",
"emp_grenade_mp",
"trophy_mp",
"specialty_tacticalinsertion",
"specialty_scrambler",
"specialty_portable_radar" };
public static string[] AllEquipment /*credits to jaydi & yamato*/ = { "frag_grenade_mp",
"semtex_mp",
"throwingknife_mp",
"claymore_mp",
"c4_mp",
"bouncingbetty_mp",
"specialty_portable_radar" };
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03-26-2012, 08:36
(This post was last modified: 03-26-2012, 08:36 by zxz0O0.)
Good job @ JariZ. If you now remove all _mp from the weapons and add an array with all attachements you could do something like
Code: GetWeapon(AllWeapons[3] + "_" + Attachement[2] + "_mp");
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03-26-2012, 08:42
(This post was last modified: 03-26-2012, 08:42 by JariZ.)
Just noticed there is a error with this thread, Equipment should be Offhand and the other way around
@ zxz0O0 Cute idea, However attachments don't work with nukem's addon
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05-08-2012, 09:29
(This post was last modified: 05-08-2012, 09:30 by GscGunner.)
is there any diffrence between
iw5_riotshieldjugg and riotshield?
nz3 is cool weapon,
sadly its not doing any damage xD
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How do I link up all together, Like I want attachments on the ACR how I do it ?
(As as code)
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12-25-2012, 00:20
(This post was last modified: 12-25-2012, 00:27 by SaviouR9966.)
How to give the specific player a specific weapon? How to change the characteristics (Damage) at Desert Eagle I am just a beginner in C #, and I'm just learning
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