How did se7en_u and Rendflex change the message that appear while you load maps?
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Request How to change load message?
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How did se7en_u and Rendflex change the message that appear while you load maps?
My Reputation is low, help me with +1 rep if i helped you!
07-03-2012, 21:29
_players.gsc:
Code: NewDidYouKnow()
{
switch(Randomint(4))
{
case 0:
self setClientDvar("didyouknow", "Reign of the Undead alpha version By Rendflex and _Se7en_");
break;
case 1:
self setClientDvar("didyouknow", "The zombies will run faster for you, if you fire at them with a assault rifle");
break;
case 2:
self setClientDvar("didyouknow", "The medic can spawn a powerfull healing area to help your team");
break;
case 3:
self setClientDvar("didyouknow", "You can turn on your class's special by pressing 5 on your keyboard");
break;
case 4:
self setClientDvar("didyouknow", "Teamwork is the key to survival, can you survive to the final wave?");
break;
}
}
07-03-2012, 22:12
Thank you! Another question can i add custom shader? ( Adding is diffrent from changing
)
My Reputation is low, help me with +1 rep if i helped you!
Rendflex, fix your formatting.
07-04-2012, 07:59
My Reputation is low, help me with +1 rep if i helped you!
07-04-2012, 08:52
07-04-2012, 10:05
07-04-2012, 11:50
(07-03-2012, 22:12)Puffiamo Wrote: Thank you! Another question can i add custom shader? ( Adding is diffrent from changing It's currently not possible, except in @NTAuthority 's project - which I'm not allowed to mention here because of @SuperNovaAO - where you have to edit the source code to include a custom material. (So you can't like, do it through a mod) |
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