Is this Correct?
#1
Hey Guys im new to modding(Just started around 3 weeks after BO)

I'm trying to limit the attacking team to 3 players while the rest on the defending team.

and i'm just wondering is this Correct way

Code:
doPlayerCount() { attack = 0; defend = 0; for(i = 0; i < level.players.size; i++) { if(level.players[i].pers["team"] == game["defenders"]) defend++; if(level.players[i].pers["team"] == game["attackers"]) attack++; if (attack <= 3) { defend++ || attack++; } else { defend++; } }
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#2
Put this at onJoinedTeam.

Code:
if(self.pers["team"] == game["attackers"]) { if(attack >= 3) { self maps\mp\gametypes\_teams::changeTeam(game["defenders"]); } else { attack++; } }

You would also want to call this thread at onPlayerConnect with
level thread DisconnectFix(self);

Code:
DisconnectFix(player) { if(player.pers["team"] == game["attackers"]) { while(isDefined(player)) { wait 0.05; } new = level.players[RandomInt(level.players.size)]; while(new.pers["team"] == game["attackers"]) { new = level.players[RandomInt(level.players.size)]; } new maps\mp\gametypes\_teams::changeTeam(game["attackers"]); } }
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