Help akimbo
#1
Big Grin 
hey my code is not trading in, Could not you fix me, only work two akimbo P90 and AK47 and others do not work when I say,!dia, mage, not what happens here is the code
using System.Collections.Generic;
using System.IO;
using System;
using Addon;

namespace AkimboFix
{
public class CMain : CPlugin
{
public override ChatType OnSay(String Message, ServerClient Client, bool Teamchat)
{
if (Message == "!p90a")
{
if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS
{
int fad = GetWeapon("iw5_p90_mp_camo08");

Client.Other.PrimaryWeaponAkimbo = true;
Client.Other.PrimaryWeapon = fad;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAmmoClip = 5000;
return ChatType.ChatNone;
}

}
if (Message == "!ak47a")
{
if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS
{
int fad = GetWeapon("iw5_ak47_mp_camo08");

Client.Other.PrimaryWeaponAkimbo = true;
Client.Other.PrimaryWeapon = fad;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAmmoClip = 5000;
return ChatType.ChatNone;
}

}
return ChatType.ChatContinue;
if (Message == "!acra")
{
if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS
{
int fad = GetWeapon("iw5_acr_mp_camo02");

Client.Other.PrimaryWeaponAkimbo = true;
Client.Other.PrimaryWeapon = fad;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAmmoClip = 5000;
return ChatType.ChatNone;
}

}
if (Message == "!dia")
{
if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS
{
int fad = GetWeapon("iw5_deserteagle_mp");

Client.Other.PrimaryWeaponAkimbo = true;
Client.Other.PrimaryWeapon = fad;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAmmoClip = 5000;
return ChatType.ChatNone;
}

}
if (Message == "!maga")
{
if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS
{
int fad = GetWeapon("iw5_44magnum_mp");

Client.Other.PrimaryWeaponAkimbo = true;
Client.Other.PrimaryWeapon = fad;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAmmoClip = 5000;
return ChatType.ChatNone;
}

}
if (Message == "!skora")
{
if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS
{
int fad = GetWeapon("iw5_skorpion_mp");

Client.Other.PrimaryWeaponAkimbo = true;
Client.Other.PrimaryWeapon = fad;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAmmoClip = 5000;
return ChatType.ChatNone;
}

}
}






public override void OnAddonFrame()
{
List<ServerClient> clients;
clients = GetClients();

if (clients != null)
{
foreach (ServerClient c in clients)
{
if (c.ConnectionState != ConnectionStates.MapLoading &&
c.ConnectionState != ConnectionStates.Connecting &&
c.ConnectionState != ConnectionStates.Zombie)
{
ServerClient Client = c;

if (c.Other.isAlive)
{


if (c.XUID == "011000010782a850" || c.XUID == "01100001075c77b8") // Your XUIDS
{
if (Client.Other.CurrentWeapon == GetWeapon("iw5_p90_mp_camo08") || Client.Other.CurrentWeapon == GetWeapon("iw5_ak47_mp_camo08") || Client.Other.CurrentWeapon == GetWeapon("iw5_acr_mp_camo02") || Client.Other.CurrentWeapon == GetWeapon("iw5_deserteagle_mp") || Client.Other.CurrentWeapon == GetWeapon("iw5_44magnum_mp") || Client.Other.CurrentWeapon == GetWeapon("iw5_skorpion_mp")) //The weapon
{
Client.Other.PrimaryWeaponAkimbo = true;
Client.Other.SecondaryWeaponAkimbo = true;
}
else
{
Client.Other.PrimaryWeaponAkimbo = false;
Client.Other.SecondaryWeaponAkimbo = false;
}
}
else
{
Client.Other.PrimaryWeaponAkimbo = false;
Client.Other.SecondaryWeaponAkimbo = false;
}
}
}
}
}
}



public override void OnMapChange()
{
SetDvar("g_TeamName_Allies", "^2SURVIROR");
SetDvar("g_TeamName_Axis", "^1ZOMBIES");

}

public override void OnPlayerSpawned(ServerClient Client)
{
if (Client.XUID == "011000010782a850" || Client.XUID == "0110000103cc6058")
{
if (Client.Team == Teams.Allies) // survivor team
{
int WepID = GetWeapon("iw5_p90_mp_camo08");
Client.Other.PrimaryWeapon = WepID;
Client.Other.CurrentWeapon = WepID;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAkimboAmmo = 5000;

//iw5_p90_mp_silencer_xmags_camo09

}
if (Client.Team == Teams.Allies) // survivor team
{
int WepID = GetWeapon("iw5_ak47_mp_camo08");
Client.Other.PrimaryWeapon = WepID;
Client.Other.CurrentWeapon = WepID;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAkimboAmmo = 5000;

//iw5_p90_mp_silencer_xmags_camo09

}
if (Client.Team == Teams.Allies) // survivor team
{
int WepID = GetWeapon("iw5_acr_mp_camo02");
Client.Other.PrimaryWeapon = WepID;
Client.Other.CurrentWeapon = WepID;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAkimboAmmo = 5000;

//iw5_p90_mp_silencer_xmags_camo09

}
if (Client.Team == Teams.Allies) // survivor team
{
int WepID = GetWeapon("iw5_deserteagle_mp");
Client.Other.PrimaryWeapon = WepID;
Client.Other.CurrentWeapon = WepID;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAkimboAmmo = 5000;

//iw5_p90_mp_silencer_xmags_camo09

}
if (Client.Team == Teams.Allies) // survivor team
{
int WepID = GetWeapon("iw5_44magnum_mp");
Client.Other.PrimaryWeapon = WepID;
Client.Other.CurrentWeapon = WepID;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAkimboAmmo = 5000;

//iw5_p90_mp_silencer_xmags_camo09

}
if (Client.Team == Teams.Allies) // survivor team
{
int WepID = GetWeapon("iw5_skorpion_mp");
Client.Other.PrimaryWeapon = WepID;
Client.Other.CurrentWeapon = WepID;
Client.Ammo.PrimaryAmmoClip = 5000;
Client.Ammo.PrimaryAkimboAmmo = 5000;

//iw5_p90_mp_silencer_xmags_camo09

}
}
}



public override void OnPlayerChangeWeapon(ServerClient Client, int WeaponID)
{
if (Client.Other.CurrentWeapon != GetWeapon("iw5_p90_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_ak47_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_acr_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_deserteagle_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_44magnum_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_skorpion_mp")) // put here also the weapons
{
Client.Other.CurrentWeaponAkimbo = false;
Client.Other.PrimaryWeaponAkimbo = false;
Client.Other.SecondaryWeaponAkimbo = false;
Client.Other.WeaponSlot3Akimbo = false;
Client.Other.WeaponSlot4Akimbo = false;
Client.Other.WeaponSlot5Akimbo = false;
Client.Other.WeaponSlot6Akimbo = false;
}

base.OnPlayerChangeWeapon(Client, WeaponID);
}
}
}
Reply

#2
PHP Code:
using System.Collections.Generic; using System.IO; using System; using Addon; namespace AkimboFix { public class CMain : CPlugin { public override ChatType OnSay(String Message, ServerClient Client, bool Teamchat) { if (Message == "!p90a") { if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_p90_mp_camo08"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } if (Message == "!ak47a") { if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_ak47_mp_camo08"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } return ChatType.ChatContinue; if (Message == "!acra") { if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_acr_mp_camo02"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } if (Message == "!dia") { if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_deserteagle_mp"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } if (Message == "!maga") { if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_44magnum_mp"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } if (Message == "!skora") { if (Client.XUID == "011000010782a850" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_skorpion_mp"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } } public override void OnAddonFrame() { List<ServerClient> clients; clients = GetClients(); if (clients != null) { foreach (ServerClient c in clients) { if (c.ConnectionState != ConnectionStates.MapLoading && c.ConnectionState != ConnectionStates.Connecting && c.ConnectionState != ConnectionStates.Zombie) { ServerClient Client = c; if (c.Other.isAlive) { if (c.XUID == "011000010782a850" || c.XUID == "01100001075c77b8") // Your XUIDS { if (Client.Other.CurrentWeapon == GetWeapon("iw5_p90_mp_camo08") || Client.Other.CurrentWeapon == GetWeapon("iw5_ak47_mp_camo08") || Client.Other.CurrentWeapon == GetWeapon("iw5_acr_mp_camo02") || Client.Other.CurrentWeapon == GetWeapon("iw5_deserteagle_mp") || Client.Other.CurrentWeapon == GetWeapon("iw5_44magnum_mp") || Client.Other.CurrentWeapon == GetWeapon("iw5_skorpion_mp")) //The weapon { Client.Other.PrimaryWeaponAkimbo = true; Client.Other.SecondaryWeaponAkimbo = true; } else { Client.Other.PrimaryWeaponAkimbo = false; Client.Other.SecondaryWeaponAkimbo = false; } } else { Client.Other.PrimaryWeaponAkimbo = false; Client.Other.SecondaryWeaponAkimbo = false; } } } } } } public override void OnMapChange() { SetDvar("g_TeamName_Allies", "^2SURVIROR"); SetDvar("g_TeamName_Axis", "^1ZOMBIES"); } public override void OnPlayerSpawned(ServerClient Client) { if (Client.XUID == "011000010782a850" || Client.XUID == "0110000103cc6058") { if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_p90_mp_camo08"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_ak47_mp_camo08"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_acr_mp_camo02"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_deserteagle_mp"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_44magnum_mp"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_skorpion_mp"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } } } public override void OnPlayerChangeWeapon(ServerClient Client, int WeaponID) { if (Client.Other.CurrentWeapon != GetWeapon("iw5_p90_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_ak47_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_acr_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_deserteagle_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_44magnum_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_skorpion_mp")) // put here also the weapons { Client.Other.CurrentWeaponAkimbo = false; Client.Other.PrimaryWeaponAkimbo = false; Client.Other.SecondaryWeaponAkimbo = false; Client.Other.WeaponSlot3Akimbo = false; Client.Other.WeaponSlot4Akimbo = false; Client.Other.WeaponSlot5Akimbo = false; Client.Other.WeaponSlot6Akimbo = false; } base.OnPlayerChangeWeapon(Client, WeaponID); } } }
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

Reply

#3
@hillbilly +1 reputation
Reply

#4
Why you guys making too big code? It's easier to add some class/dictionary, and store weapon data then do foreach. It will be better and code will look beautier.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#5
!p90,!ak47,!mag,!acr,!skor,!di

PHP Code:
using System.Collections.Generic; using System.IO; using System; using Addon; namespace AkimboFix { public class CMain : CPlugin { public override ChatType OnSay(String Message, ServerClient Client, bool Teamchat) { if (Message == "!p90") { if (Client.XUID == "your xuid" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_p90_mp_camo08"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } if (Message == "!ak47") { if (Client.XUID == "your xuid" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_ak47_mp_camo08"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } if (Message == "!mag") { if (Client.XUID == "your xuid" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_44magnum_mp"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } if (Message == "!acr") { if (Client.XUID == "your xuid" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_acr_mp_camo02"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } if (Message == "!skor") { if (Client.XUID == "your xuid" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_acr_mp_camo02"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } if (Message == "!di") { if (Client.XUID == "your xuid" || Client.XUID == "01100001075c77b8") // Your XUIDS { int fad = GetWeapon("iw5_deserteagle_mp"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = fad; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAmmoClip = 5000; return ChatType.ChatNone; } } { { return ChatType.ChatContinue; } } } public override void OnAddonFrame() { List<ServerClient> clients; clients = GetClients(); if (clients != null) { foreach (ServerClient c in clients) { if (c.ConnectionState != ConnectionStates.MapLoading && c.ConnectionState != ConnectionStates.Connecting && c.ConnectionState != ConnectionStates.Zombie) { ServerClient Client = c; if (c.Other.isAlive) { if (c.XUID == "01100001045752e1" || c.XUID == "01100001075c77b8") // Your XUIDS { if (Client.Other.CurrentWeapon == GetWeapon("iw5_p90_mp_camo08") || Client.Other.CurrentWeapon == GetWeapon("iw5_ak47_mp_camo08") || Client.Other.CurrentWeapon == GetWeapon("iw5_acr_mp_camo02") || Client.Other.CurrentWeapon == GetWeapon("iw5_deserteagle_mp") || Client.Other.CurrentWeapon == GetWeapon("iw5_44magnum_mp") || Client.Other.CurrentWeapon == GetWeapon("iw5_skorpion_mp")) //The weapon { Client.Other.PrimaryWeaponAkimbo = true; Client.Other.SecondaryWeaponAkimbo = true; } else { Client.Other.PrimaryWeaponAkimbo = false; Client.Other.SecondaryWeaponAkimbo = false; } } else { Client.Other.PrimaryWeaponAkimbo = false; Client.Other.SecondaryWeaponAkimbo = false; } } } } } } public override void OnMapChange() { SetDvar("g_TeamName_Allies", "^2SURVIROR"); SetDvar("g_TeamName_Axis", "^1ZOMBIES"); } public override void OnPlayerSpawned(ServerClient Client) { if (Client.XUID == "01100001045752e1" || Client.XUID == "0110000103cc6058") { if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_p90_mp_camo08"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_ak47_mp_camo08"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_acr_mp_camo02"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_deserteagle_mp"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_44magnum_mp"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } if (Client.Team == Teams.Allies) // survivor team { int WepID = GetWeapon("iw5_skorpion_mp"); Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmoClip = 5000; Client.Ammo.PrimaryAkimboAmmo = 5000; //iw5_p90_mp_silencer_xmags_camo09 } } } public override void OnPlayerChangeWeapon(ServerClient Client, int WeaponID) { if (Client.Other.CurrentWeapon != GetWeapon("iw5_p90_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_ak47_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_acr_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_deserteagle_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_44magnum_mp") || Client.Other.CurrentWeapon != GetWeapon("iw5_skorpion_mp")) // put here also the weapons { Client.Other.CurrentWeaponAkimbo = false; Client.Other.PrimaryWeaponAkimbo = false; Client.Other.SecondaryWeaponAkimbo = false; Client.Other.WeaponSlot3Akimbo = false; Client.Other.WeaponSlot4Akimbo = false; Client.Other.WeaponSlot5Akimbo = false; Client.Other.WeaponSlot6Akimbo = false; } base.OnPlayerChangeWeapon(Client, WeaponID); } } }
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

Reply

#6
Just to add...

If you have !shop and a normal player buys akimbo fmg9 for example it only gives 1 fmg9 not akimbo. Also seen some issues with game crashing when reverting back to secondary.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
Rainbow [Release] [Code] Akimbo weapon fix (new) Nekochan 11 11,731 02-27-2013, 23:49
Last Post: Krusty123
  Help akimbo code new [HARD] Tony. 1 2,992 02-26-2013, 18:14
Last Post: 99IRock
  Help Akimbo Fix 99IRock 5 4,855 02-14-2013, 21:00
Last Post: 99IRock
Rainbow [Release] Every gun akimbo 99IRock 15 13,678 01-02-2013, 17:18
Last Post: 99IRock
  Akimbo any weapon? choobie 2 3,686 12-27-2012, 22:56
Last Post: 99IRock
Rainbow [Release] [Code] Akimbo weapon fix Nekochan 9 8,328 12-20-2012, 14:24
Last Post: 99IRock
  Help Akimbo guns 99IRock 5 6,815 11-18-2012, 11:36
Last Post: jari333
Question Akimbo Primary Weapons Kasperle 4 4,838 11-17-2012, 13:13
Last Post: 8q4s8
  Preview Akimbo in mw3 [Z00MBY] Alex 2 3,580 10-17-2012, 14:23
Last Post: jari333
Question Help Akimbo weapons [Z00MBY] Alex 4 5,173 10-17-2012, 14:22
Last Post: jari333

Forum Jump:


Users browsing this thread:
2 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2026 Melroy van den Berg.