Help Akimbo guns
#1
Hey I'm making an akimbo gun but I can't shoot with it... Code :

Code:
if (Message == "!irock") { int PerkID = GetPerk("specialty_reducedsway"); iPrintLnBold("^4Your welcome!", Client); int WepID = GetWeapon("iw5_acr_mp"); Client.Other.PrimaryWeaponAkimbo=true; Client.Other.PrimaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmo += 1000; }

Please help, thanks
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#2
Akimbo primary weapons got some bugs, if you change to secondary weapon and back to primary you can't shoot. In the plugin I made I did it like this:

Code:
if (Message.StartsWith("!akimboacr")) { int weapon = GetWeapon("iw5_acr_mp"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.SecondaryWeaponAkimbo = true; Client.Other.CurrentWeapon = weapon; Client.Other.SecondaryWeapon = weapon; Client.Other.PrimaryWeapon = weapon; return ChatType.ChatNone; }

It will change secondary and primary to the same weapon so you can't change between them.
I hope this helps you
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#3
(11-17-2012, 01:44)8q4s8 Wrote: Akimbo primary weapons got some bugs, if you change to secondary weapon and back to primary you can't shoot. In the plugin I made I did it like this:

Code:
if (Message.StartsWith("!akimboacr")) { int weapon = GetWeapon("iw5_acr_mp"); Client.Other.PrimaryWeaponAkimbo = true; Client.Other.SecondaryWeaponAkimbo = true; Client.Other.CurrentWeapon = weapon; Client.Other.SecondaryWeapon = weapon; Client.Other.PrimaryWeapon = weapon; return ChatType.ChatNone; }

It will change secondary and primary to the same weapon so you can't change between them.
I hope this helps you

Aha, very smart nice man! Thank you

EDIT:
I have another problem now:

Code:
if (Message == "!irock") { int PerkID = GetPerk("specialty_reducedsway"); iPrintLnBold("^4Your welcome!", Client); int WepID = GetWeapon("iw5_acr_mp"); Client.Other.PrimaryWeaponAkimbo=true; Client.Other.SecondaryWeaponAkimbo = true; Client.Other.PrimaryWeapon = WepID; Client.Other.SecondaryWeapon = WepID; Client.Other.CurrentWeapon = WepID; Client.Ammo.PrimaryAmmo += 500; Client.Ammo.SecondaryAkimboAmmo = 500; return ChatType.ChatNone; }

My secondary ammo is with reload
And primary NOT so I shoot 500 bullets without needing to reload..
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#4
I think you have to use
Client.Ammo.PrimaryAmmoClip
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#5
(11-17-2012, 13:17)8q4s8 Wrote: I think you have to use
Client.Ammo.PrimaryAmmoClip

Didn't test yet but I will.
One problem more, its so buggy that when you change from gun you cant shoot anymore
(thats fixed now jut make both slot 1 and 2 the akimbo)
But now If I go to a fence, and stand for it In your screen it says "Press space to <wierdarrow>"
If I do that my gun is bugged and I cant shoot anymore
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#6
(11-17-2012, 23:40)99IRock Wrote:
(11-17-2012, 13:17)8q4s8 Wrote: I think you have to use
Client.Ammo.PrimaryAmmoClip

Didn't test yet but I will.
One problem more, its so buggy that when you change from gun you cant shoot anymore
(thats fixed now jut make both slot 1 and 2 the akimbo)
But now If I go to a fence, and stand for it In your screen it says "Press space to <wierdarrow>"
If I do that my gun is bugged and I cant shoot anymore
Yes, we know the problem. I also tried to solve it, but it seems it can't be solved.
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