Compile this code please
#1
Code:
using System; using System.Collections.Generic; using System.IO; using Addon; namespace YuMap { public class PluPack : CPlugin { const int MAPS = 34; bool haveadmin = false; List<string> admins = new List<string>(); string[] mapdev, mapuser; int[] maprange = new int[MAPS]; int range; int nextmap = -1; string dspl, dsr; string[] dsrlist; Random rnd = new Random(unchecked((int)DateTime.Now.Ticks)); int max, counter; bool mult = false; bool requireAdmin = true; void GetMaps() { //fetch data string tempdev, tempuser; string defaultmapdev = "mp_alpha, mp_bootleg, mp_bravo, mp_carbon, mp_dome, mp_exchange, mp_hardhat, mp_interchange, mp_lambeth, mp_mogadishu, mp_paris, mp_plaza2, mp_radar, mp_seatown, mp_underground, mp_village, mp_overwatch, mp_park, mp_italy, mp_morningwood, mp_cement, mp_meteora, mp_qadeem, mp_hillside_ss, mp_restrepo_ss, mp_six_ss, mp_burn_ss, mp_crosswalk_ss, mp_nola, mp_roughneck, mp_aground_ss, mp_courtyard_ss, mp_terminal_cls, mp_shipbreaker"; string defaultmapuser = "lockdown, bootleg, mission, carbon, dome, downturn, hardhat, interchange, fallen, bakaara, resistance, arkaden, outpost, seatown, underground, village, overwatch, liberation, piazza, blackbox, foundation, sancuary, oasis, getaway, lookout, vortex, u-turn, intersection, parish, offshore, aground, erosion, terminal, decommission"; tempdev = GetServerCFG("Yu", "mapdev", defaultmapdev); tempuser = GetServerCFG("Yu", "mapuser", defaultmapuser); //populate arrays mapdev = tempdev.Split(new char[] { ',', ' ' }, StringSplitOptions.RemoveEmptyEntries); mapuser = tempuser.Split(new char[] { ',', ' ' }, StringSplitOptions.RemoveEmptyEntries); } void GetAdmins() { bool.TryParse(GetServerCFG("Yu", "requireAdmin", "TRUE"), out requireAdmin); string xuids = GetServerCFG("Yu", "xuids", ""); if (xuids != "") foreach (string x in xuids.Split(new char[] { ',', ' ' }, StringSplitOptions.RemoveEmptyEntries)) admins.Add(x); if (admins.Count > 0) { haveadmin = true; } } bool Admin(string id) { if (requireAdmin) { foreach (string a in admins) { if (id.ToLowerInvariant().Contains(a.ToLowerInvariant())) { return true; } } return false; } else { return true; } } void GetRotation() { dspl = GetServerCFG("Yu", "dspl", "default") + ".dspl"; dsrlist = GetServerCFG("Yu", "dsr", "FFA_default").Split(new char[] { ',', ' ' }, StringSplitOptions.RemoveEmptyEntries); max = dsrlist.Length; if (max == 1) dsr = dsrlist[0]; else { counter = 0; mult = true; } string[] weights = GetServerCFG("Yu", "weights", "3, 2, 5, 3, 5, 2, 5, 3, 2, 5, 5, 3, 2, 3, 2, 5, 3, 5, 2, 5, 3 ,4 ,5 ,3, 4, 5, 2, 4, 5, 3, 5, 3, 4, 2").Split(new char[] { ',', ' ' }, StringSplitOptions.RemoveEmptyEntries); for (int i = 0; i < MAPS; i++) { range += int.Parse(weights[i]); maprange[i] = range; } } int FindMap(int r) { for (int i = 0; i < MAPS; i++) if (r <= maprange[i]) return i; return -1; } void WriteDSPL(string map) { File.WriteAllText(@"admin\" + dspl, map + "," + dsr + ",1"); } void GetNextMode() { dsr = dsrlist[counter]; counter++; if (counter == max) { counter = 0; } } int GetMapByName(string map, bool dev = false) { string[] m = dev ? mapdev : mapuser; for (int i = 0; i < MAPS; i++) if (m[i].StartsWith(map, StringComparison.InvariantCultureIgnoreCase)) return i; return -1; } int GetModeByName(string mode) { for (int i = 0; i < max; i++) if (dsrlist[i].StartsWith(mode, StringComparison.InvariantCultureIgnoreCase)) return i; return -1; } void SetMode(string[] p, int n = 2) { if (mult && p.Length > n) { int mode = GetModeByName(p[n]); if (mode != -1) { dsr = dsrlist[mode]; counter = mode + 1; if (counter == max) { counter = 0; } } } } public override void OnServerLoad() { ServerPrint("Yurio Map Plugin v1.4 loaded"); GetMaps(); GetAdmins(); GetRotation(); } public override void OnMapChange() { int prevmap = GetMapByName(GetDvar("mapname"), true); repeat: nextmap = FindMap(1 + rnd.Next(range)); if (prevmap == nextmap) { goto repeat; } if (mult) { GetNextMode(); } WriteDSPL(mapdev[nextmap]); } public override ChatType OnSay(string Message, ServerClient Client) { string[] parsed = Message.Split(null as char[], StringSplitOptions.RemoveEmptyEntries); bool admin = haveadmin && Admin(Client.XUID); if (Message.StartsWith("!mode", StringComparison.InvariantCultureIgnoreCase) && mult) { if (admin) { if (Message.StartsWith("!modes", StringComparison.InvariantCultureIgnoreCase)) { //list maps string message = "MODES: "; foreach (string mode in dsrlist) { message += mode + " "; } TellClient(Client.ClientNum, message, true); return ChatType.ChatNone; } SetMode(parsed, 1); WriteDSPL(mapdev[nextmap]); } string msg = "Next map is ^3" + mapuser[nextmap].ToUpperInvariant() + " ^7(^3" + dsr.ToUpperInvariant() + "^7)"; ServerSay(msg, true); ServerPrint(msg); return ChatType.ChatNone; } else if (Message.StartsWith("!map", StringComparison.InvariantCultureIgnoreCase)) { if (!admin) { return ChatType.ChatGame; } if (Message.StartsWith("!maps", StringComparison.InvariantCultureIgnoreCase)) { //list maps string message = "MAPS: "; foreach (string map in mapuser) { message += map + " "; } TellClient(Client.ClientNum, message, true); return ChatType.ChatNone; } if (parsed.Length > 1) { int map = GetMapByName(parsed[1]); if (map != -1) { nextmap = map; SetMode(parsed); WriteDSPL(mapdev[nextmap]); ServerCommand("map_rotate"); } } return ChatType.ChatNone; } else if (Message.StartsWith("!nextmap", StringComparison.InvariantCultureIgnoreCase)) { if (admin && parsed.Length > 1) { int map = GetMapByName(parsed[1]); if (map != -1) { nextmap = map; SetMode(parsed); WriteDSPL(mapdev[nextmap]); } } string m = (mult) ? " ^7(^3" + dsr.ToUpperInvariant() + "^7)" : String.Empty; string msg = "Next map is ^3" + mapuser[nextmap].ToUpperInvariant() + m; ServerSay(msg, true); ServerPrint(msg); return ChatType.ChatNone; } else if (Message.StartsWith("!res", StringComparison.InvariantCultureIgnoreCase)) { if (admin) { ServerCommand("map_restart"); return ChatType.ChatNone; } } return ChatType.ChatContinue; } } }
Reply

#2
use code [code=csharp] [\code] \ change for /

Big Grin


Attached Files
.rar   Compiling.rar (Size: 3.66 KB / Downloads: 101)
[Image: 6iiLEmPSEm0.jpg]
skype egor2398los
Reply

#3

Hello!!!.Who can compile this code? Please compile for me)))Shy
Reply

#4
(07-25-2013, 12:53)E-losev Wrote: use code [code=csharp] [\code] \ change for /

Big Grin

work incorrect
Reply

#5
See the following thread or use the search feature next time.

http://www.itsmods.com/forum/Thread-Rele...Maker.html
I now host all my MW3 projects on my private GIT repo
Reply

#6
(07-25-2013, 14:25)SgtLegend Wrote: See the following thread or use the search feature next time.

http://www.itsmods.com/forum/Thread-Rele...Maker.html

error in codeSadSadSad
Reply

#7
Compiles fine in Visual Studio. What's the error?
I now host all my MW3 projects on my private GIT repo
Reply

#8
(07-25-2013, 14:35)SgtLegend Wrote: Compiles fine in Visual Studio. What's the error?

Error Line Code
121 CS0241

(07-25-2013, 14:35)SgtLegend Wrote: Compiles fine in Visual Studio. What's the error?
can you compile please?ShyShyShy
Reply

#9
u have already the good one?
Reply

#10
who can compile this code?
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Help Code color crosshairs koren30 3 5,258 10-02-2013, 19:26
Last Post: koren30
  Help need help?how to make plugins code hXnarutoXone 12 11,708 09-01-2013, 18:30
Last Post: Bandarigoda123
  Help Need Help with C# code tubwux 2 4,326 08-27-2013, 18:18
Last Post: tubwux
  [Request] Compile this code please dozsa0 4 5,818 08-10-2013, 21:02
Last Post: Nukem
  Compile please this code First_Semyon 8 7,653 07-28-2013, 01:52
Last Post: First_Semyon
  Trying to compile a modified menu DidUknowiPwn 7 8,088 07-05-2013, 21:55
Last Post: DidUknowiPwn
  Code of vector Bloodfocus 1 3,329 06-23-2013, 11:54
Last Post: Yamato
  problem with gsc code CheGuevara 5 7,923 04-20-2013, 15:06
Last Post: Nekochan
  Help Server Script Compile Error when loading ExtremeBunkerMaker lolmoon 3 5,155 04-09-2013, 03:11
Last Post: lolmoon
Tongue [Request] read if you have a cs:go code:) rawr-saours 5 5,664 04-05-2013, 18:15
Last Post: SuperNovaAO

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2026 Melroy van den Berg.