Some of the mod features:
* Strike Package selection with scripted menu on the start of each game, every player can choose the strike package he wants: Assault (Reaper, Osprey Gunner, Littlebird, UAV, Care Package, etc...), Support (Remote Sentry, Sam Turret, Airdrop Trap, Escort Airdrop, etc...), Specialist (New perk every two kills until you get the specialist bonus on 8 kills which gives you all the perks of the game), or Classic (the stock killstreaks, if you didn't like the new killstreaks you can still use the killstreaks you chose on the main menu).
* No matter what your strike package is, if you get 25 kills in a row with only gun kills (gun streak), you will get a M.O.A.B.
* If you choose the support strike package, your streak won't reset after death, but on any other strike package it will get reset.
* On the specialist strike package, you will get only the perks you don't have on your class. For example, if you have on your current class the perks marathon, lightweight, and ninja, the perks you will get on the specialist killstreaks will be only the perks you don't have - sleight of hand, stopping power, commando. Your specialist perks will be updated after any spawn, change class, and even when changing kit using one man army. Also if you have the perk upgrade unlocked it will give you the perk upgrade.
* Killstreak bar on the right side of the screen to check the player's progress of killstreaks.
* Pointstreaks system - every flag capture, two assists (if you have hardline pro), killstreak destroyed, bomb planted : will give you a point which will count to your killstreak rewards.
* From Care Packages you will get killstreaks which only from your strike package, but you can still hijack enemy care packages also if they have a different strike package.
* Improving other things on the game like ability to pick up C4 and Claymore, improved killcam entities for killstreaks, destructible and explodable barrels.
* Custom hud splashes - MW3 + Black Ops style, replaced the current hud splashes
* If you are playing on a round based gametype (like search and destroy, demolition, etc) your killstreaks won't reset after the new round starts and the killstreaks you already earned will also be saved.
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