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Plugin Development
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Post: #1
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Plugin Development
Hi Guys,
first i have to thank Nukem for the good work on making the addon. I myself am a Developer and skilled in C#. I just have a few questions in order to start developing plugins for Nukem's Server Addon, since there are things that aren't clear to me yet. I hope somebody can answer my questions properly: 1. Is it regardless where the addon.dll is, when i point it as an reference in my plugin project? 2. I Assume i just have to make a ClassLibrary Project and Build it as release for "Any CPU" in order to make a working Plugin. Is that correct? 3. Is there something else i have to consider? Greetings, Deviler
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Post: #2
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RE: Plugin Development
1. Just add addon as reference.
2. Yes, class libary. And you should make your project .net framework 3.0. 3. Not really. ![]() |
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The following 1 user says Thank You to Pozzuh for this post:Deviler86 (01-14-2012) |
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Post: #3
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Post: #4
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RE: Plugin Development
(01-14-2012 16:06)Deviler86 Wrote:(01-14-2012 16:01)Pozzuh Wrote: 1. Just add addon as reference. Yes.
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Post: #5
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RE: Plugin Development
(01-14-2012 16:30)Pozzuh Wrote:(01-14-2012 16:06)Deviler86 Wrote:(01-14-2012 16:01)Pozzuh Wrote: 1. Just add addon as reference. k thx alot
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Post: #6
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RE: Plugin Development
k
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