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General Help Thread
(05-11-2012, 15:12)zxz0O0 Wrote:
(05-11-2012, 13:01)litgar Wrote:
(05-11-2012, 12:37)pieter Wrote: any plugins that refer to a memory address need to be updated Wink

they are updated

Remove plugins and test again. Pretty sure a plugin using threads is causing your problems.

These plugins are working fine on version 1.313

they're all I need

Possible to optimize the version 1.313 for the patch 1.7.413 ???
Reply

The server is fine apart from after a few maps this happends:

Code:
-----------------------------------
----- Server Shutdown -----
Steam Game Server shutdown complete.
---------------------------
Succeeded reading from default.dspl
Loaded 1 map entries
Loading DSR "CCSniper.dsr"...
Loading Succeeded for DSR "CCSniper.dsr"
-----------------------------------
Spawning map: mp_carbon, gametype dm
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.1
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Steam Game Server connected. Local IP 109.169.7.25, Public IP 109.169.7.25, Game Port 27015
Steam Game Server is VAC Secure
Spawn map (mp_carbon, dm) complete.

then when you try to join it says files are different to the server. Only a full restart can fix this.
[Image: b_560_95_1.png]
Reply

if both server and addon are fully updated and no plugins still refer to old memory adresses (like speed, ammo, respawndelay, falldamage, jumpheight) it all should work okay except for

- SetClientDvar()
- OnPlayerDamaged()
- maybe even more but this is all i noticed so far

functions Smile
Had a life, Got a modem..
Reply

There are some problems with xguid players. Administrators have lost access to commands. probably not working properly define xuid player.

(05-11-2012, 15:12)zxz0O0 Wrote:
(05-11-2012, 13:01)litgar Wrote:
(05-11-2012, 12:37)pieter Wrote: any plugins that refer to a memory address need to be updated Wink

they are updated

Remove plugins and test again. Pretty sure a plugin using threads is causing your problems.

Thank you! a plugin did not work correctly
Reply

OnPlayerDamage seems to work for me again.

Edit: To be correct, SetClientDvar also works, however most dvars are not working. It seems for like IW added a whitelist for SetClientDvar.
[Image: azuw.jpg]
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server addon V1.321 linux FIX crash the server

"Failed to load addon DLL.
GetLastError code: 0x7E
Module not found."

i use wine 1.4
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(05-12-2012, 11:24)Own3d57 Wrote: server addon V1.321 linux FIX crash the server

"Failed to load addon DLL.
GetLastError code: 0x7E
Module not found."

i use wine 1.4

works fine for me..
Reply

add sp support ?

id really like to be able to spawn models infront of me in sp for ripping Smile
Reply

I've run into a couple of problems with OnPlayerDamaged and I wonder if these are bugs or missing features?

1) Explosive damage (from grenades, cars, etc) and killstreaks always have the wrong attacker and basically appear as suicides.

2) If you over cook a grenade then OnPlayerDamaged is not triggered. Presumably the server just /kills you.

3) If you're hit with a knife then it reports the wrong weapon (it'll be whatever primary/secondary they have out). Probably effects all melee attacks.
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OnPlayerSpawned() no longer works Smile

damaged and setclient do function though alot of dvars are indeed blocked
Had a life, Got a modem..
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