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Granny's Zombies - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: Granny's Zombies (/Thread-Granny-s-Zombies.html) |
Granny's Zombies - d0h! - 10-27-2010 [Release] Granny's Zombies Granny's Zombies is basically a zombie mod that allows a long battle with zombies and humans, zombies might die a lot before they can even harm the humans, but after the first throwing knife they throw, they have 3 throwing knifes left, and they will throw everything they got on you.. until you are low health, and die, you might be low health, so don't forget to use your health keys, you got 3, use them widely. Features: HumanS 1. Menu, with many items. 2. Few bunkers not killingdyl's map edit! 3. Using custom killstreaks. 4. Custom spawn. 5. Custom Spector spot. 6. 25 explosives of their equipment. (sry idk to explain lol) 7. Killstreak have been changed. 8. Infinite ammo. 9. When dying becoming a zombie. 10. Ray gun for last human. 11. Death machine for last human, when he ran out of ammo for the raygun. 12. Can fly a jet (jet v2) 13. Call artillery 14. Instead normal airstrike Super airstrike 15. Instead nuke, anti-zombie germs. 16. Instead EMP, anti-zombie alpha germs. 17. Instead pavelow, Zombie Hunter Plane. 18. Longer time with the AC130 + stronger. 19. Airdrop chances, edited. 20. Instead predator missile, AGM missile, which is a UAV with 3 predator missiles. 21. Last human spawns at a different place. And probably few things that I forgot ZombieS 1. Zombie explode 2. 4 throwing knifes 3. On few maps, zombies can be on fire, and on other maps, normal glowing zombies. Ok, basically zombies can't do anything. lol. Basics 1. No commando for zombies 2. No cold blooded for last human 3. Zombies get 24/7 UAV when last human comes 4. All weapon damage have been edited 5. Not much OP weapons 6. Must use team work to survive long 7. New functions for script 8. No fall damage 9. FPS limit set to 60 10. blur and less brightness 11. No overflows 12. Grenade launcher is disabled 13. Riot shield/RPG/AT4 are removed 14. At Karachi, the door for the 2nd floor will open after 5 minutes. 15. I'm bad host, no one really lagged on my lobby, mod isn't really laggable 16. Icons on minimap, for bunkers. In V1.5: 17. Faster text. 18. Added text instructions. 19. Random hints. 20. Removed radiation from maps (no radiation affect/damage) 21. Raygun ammo set to 130. 22. Endround is patched. 23. Almost every string is precached. 24. On underpass, more lightnings. 25. On derail, added a ghost, near spawn, between the bunker and your spawn point. 26. Karachi is fixed. 27. On Karachi and Invasion, the bunkers are on fire, to add more light. 28. The spector view, at start, it's different, so as at the end, usually looks at the bunker. Few videos about the zombie mod: Gameplay How to HumanS By default binds: 3 - Night vision N - Menu W,S,A,D - Scroll menu Space - select C - exit menu ZombieS N - Night vision (thermal really) R - Zombie explode G - throw knifes (just throw a knife) PL0X If you liked it, you can join my steam group! http://steamcommunity.com/groups/CallofDutyMODz And srsly if you like me donate me, not going to annoy people here. Find my paypal by yourself muhahaha Main credits: 4FunPlayin - making this Nukem - Originally No Hope 2.6 Full credit list is in _rank.gsc RE: Granny's Zombies - pavlos.pap - 05-14-2011 Can you tech me how to host? Please! :/ (VERY SORRY am noob at hosting BUT i have a very good PC
RE: Granny's Zombies - OrangePL - 05-14-2011 Google doesnt bite, but use alteriwnet if you dont want to get banned.
RE: Granny's Zombies - pavlos.pap - 05-16-2011 i use alterIWnet! yes! may need console commands... what exsacly i do? help me please! i gonna thanks all in this topic ![]() (05-14-2011, 22:34)OrangePL Wrote: Google doesnt bite, but use alteriwnet if you dont want to get banned. and thanks for that.......
RE: Granny's Zombies - OrangePL - 05-16-2011 PM'd you RE: Granny's Zombies - unclesam086 - 04-21-2012 i get disconnecting for security reasons when ever someone turns into a zombie. is there anyway to fix this ![]() RE: Granny's Zombies - alvarogt95 - 04-22-2012 its a cool mod! tested it and the blur and colors are just so awesome and the mod have really good features RE: Granny's Zombies - 4FunPlayin - 04-22-2012 (04-21-2012, 07:03)unclesam086 Wrote: i get disconnecting for security reasons when ever someone turns into a zombie. *ultimate bump 21/4/12* http://www.itsmods.com/forum/Thread-Release-Granny-s-Zombies-1-5b-The-Last-Update.html this is the last one, I remember discussing about the security problems, either I fixed it in this version or you are not playing a private match. |