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I dont know but I really saw a difference... especially the polygoncount(see the faces) and the textureresolutions.
Some effects as the water... ok they could have done better... I didnt quite look for the animations.

Altought it would be really great if the new A.I. would work...lets see.
I am curious.
thats nothing , so what they up'ed the limit's , polys / verts/ textures probs uped the limits of models sides form 32 to 64 or 128 ect , all things that should be done as our computers get better anyway.

so to sum it up i seen One new thing "Sub-D" on models
other then that they talked about

New anims - oh really your going to make some new anims for your new game :0
player model customization - arr yes blackops 1 extended.
dynamic "maps" - dynamic models and i guess "maps" have been apart of cod for a long time now it only needed extending

so yer i wish the'd tell it like it is and say "hey we added some cool new features to our game engine" instead of making people think they have made it from the ground up witch we all know they didnt / dont have time to do while there pumping up one a year
Graphics comparison between MW3 and Ghosts:
"Beautiful at the time"

They should've been comparing it to Blops 2 also..
OMG THIS IS A TRAILER, does anyone think that trailer might have better quality than the game itself? How can you judge the game graphics quality by trailer? Just remember killzone, the quality of trailer and actual ingame graphics that were not much better than gtaConfuseda. Yes, trailer looked good, but this is COD, their trailers always look good. I'm sure that game gfx will still be worse than BF3, which is current generation. Therefore Ghosts suck dick if it is a game of new generation with gfx worse than older games
(05-22-2013, 10:52)G-Man Wrote: [ -> ]OMG THIS IS A TRAILER, does anyone think that trailer might have better quality than the game itself? How can you judge the game graphics quality by trailer? Just remember killzone, the quality of trailer and actual ingame graphics that were not much better than gtaConfuseda. Yes, trailer looked good, but this is COD, their trailers always look good. I'm sure that game gfx will still be worse than BF3, which is current generation. Therefore Ghosts suck dick if it is a game of new generation with gfx worse than older games


Shhh ... calm down


@The video:
Laughed a little about "they were beatiful at the time"

Still I won't want to say anything more about the graphics till they show real gameplay footage.
Why is the trailer in 720p anyway? In 2013 you should really be recording at 1080p, lol.

[Image: cod_ghosts_somethings_burning_custom.jpg]
This looks really pretty.
Why does IW like UMP so much?
[Image: image.png]
Really the talk in the "behind the scenes" video are things that they obviously have to say to make it worth buying.. I think they tell you the game looks "much better" in every pre-release trailer because they want you to think its better. In this case I do agree it does look a lot better then previous call of duty's but its still just some trailer, which means there is a big chance that the graphics in the trailer are not the actual graphics ingame.

I do like how they finally stept away from the modern warfare stuff, it was kinda the same over and over again with mostly just annoying things added (in multiplayer)

Its just a trailer like every other call of duty (actually just like every other sequel to any game) nothing special
(05-22-2013, 13:15)Pozzuh Wrote: [ -> ]Why is the trailer in 720p anyway? In 2013 you should really be recording at 1080p, lol.

[ pichere ]
This looks really pretty.

Same here:
[Image: call-of-duty-ghosts_screenshot_201305221...iginal.jpg]

Just look at the grass, it looks very cool.
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