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Full Version: Some help in making controlable sentry.
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Ok so i start making a controlable sentry and i stuck and i dont know with what to continue if someone can help me i will be happy.
My code unfinished:
Code:
remoteSentry()
{
up = spawn( "script_model", self.origin+(0,0,-15));
up setModel("projectile_cbu97_clusterbomb");
up RotatePitch( 90, 0.1, 0, 0 );
uptop =spawn( "script_model", stand.origin+(0,0,46));
uptop setModel("projectile_us_smoke_grenade");
gun = spawn("script_model",stand.origin+(0,0,56));
gun setModel("weapon_rpd");
wait 1;
turEnter(control,gun);
up delete();
uptop delete();
gun delete();
self notify("boom");
self suicide();
}

plese fill it and post it , i will apreciate it.
By controlable sentry what do you mean? Remote turret like mw3 killstreak or a turret that you stand close to it and you controle it (like a minigun)?
I see you took the code from here and changed the variable names: http://www.nextgenupdate.com/forums/call...-shit.html

I don't really understand your question, do you request that we make this mod so you can release it?
(05-29-2012, 07:25)zxz0O0 Wrote: [ -> ]I see you took the code from here and changed the variable names: http://www.nextgenupdate.com/forums/call...-shit.html

I don't really understand your question, do you request that we make this mod so you can release it?

LOL
@zxz0O0 Typical skiddy behavior
NGU Dumb Bitch
moved to "modding problems" where it belongs to
btw, the code you made has a variable error: stand.origin Dumb Bitch
yes io take itr from there but because i want to learn what to do then because i want to make all by my self then
You want to learn it yourself, yet you're asking us to get it to work.
That's not how it works my friend
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