04-17-2012, 08:46
04-17-2012, 11:01
com_cellphone_on
04-17-2012, 16:51
That works?
04-17-2012, 16:57
04-17-2012, 17:06
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
WON = Wall of nukem
Ontopic:
No
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
WON = Wall of nukem
Ontopic:
No
04-17-2012, 17:09
04-17-2012, 17:18
(04-17-2012, 17:09)zxz0O0 Wrote: [ -> ](04-17-2012, 16:57)JariZ Wrote: [ -> ]Nope, i'm afraid it just crashes whenever you change the head.
Doesn't matter which model
No it does not crash, don't lie. But instead of spamming @Nukem's name you could just post the exact kick message.
In OP "kicked because : CG_CanSeePlayer Couldnt find j_head on player"
04-17-2012, 17:33
(04-17-2012, 17:18)Pozzuh Wrote: [ -> ](04-17-2012, 17:09)zxz0O0 Wrote: [ -> ](04-17-2012, 16:57)JariZ Wrote: [ -> ]Nope, i'm afraid it just crashes whenever you change the head.
Doesn't matter which model
No it does not crash, don't lie. But instead of spamming @Nukem's name you could just post the exact kick message.
In OP "kicked because : CG_CanSeePlayer Couldnt find j_head on player"
Not "Couldnt find tag j_head on player" ?