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Full Version: Roll the Dice MOD for MW3
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wtf i don't know what's happened with sound Confused
Running this with Teknogods (MW3 1.4), the console says it loads, but there is no roll when I connect. Tried it with TDM and FFA modes. I was the only one on the server, though. Do you need more than one player before the rolls work? Is there a special mode I should be running it in?
(03-26-2012, 02:54)GrossKopf Wrote: [ -> ]Running this with Teknogods (MW3 1.4), the console says it loads, but there is no roll when I connect. Tried it with TDM and FFA modes. I was the only one on the server, though. Do you need more than one player before the rolls work? Is there a special mode I should be running it in?

I'll let this go since there's no required addon version specified. I believe the addon version required at the moment is 1.285+ and it's not working because DLL references can not be resolved.
Update the addon to make it work
It uses the newest classes before the latest update such as Ammo_t and Stats_t.
TL;DR No, it doesn't work with any version older then 2 versions ago
Ok, so I'm using MW3 server 1.4.382 because it's Teknogods. Just to be sure, because I don't know if the last two replies were to me or not, the RTD mod will not work on this version of MW3? Server addon version is 0.70 (I think that's the version number?)
@GrossKopf

(03-26-2012, 07:40)JariZ Wrote: [ -> ]TL;DR No, it doesn't work with any version older then 2 versions ago

(03-26-2012, 12:15)JariZ Wrote: [ -> ]@GrossKopf

(03-26-2012, 07:40)JariZ Wrote: [ -> ]TL;DR No, it doesn't work with any version older then 2 versions ago

Thanks for clearing that up. I wasn't sure if that was directed at me. Hopefully they'll get TG working with the latest MW3 so I don't have to worry about this crap.
imho building a steam server is the better way..
@GrossKopf I hope so, Would love to see that tekno players also being able to play my mod.

@ALL New version coming up. 30 new rolls are already finished. I can't quite tell how much it will contain.
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