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Full Version: BO Zombies: help find address?
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0x837551F0
0x83755180
or
player_sprintSpeedScale 0x8376F430
player_sprintUnlimited 0x8374D770

0x8374D460 scr_game_bulletdamage= "1.0"
Hi d0h!, thank you so much for the addresses. I'm a little stumped on what to do with them though.. I've tried searching for them with CE but they don't turn up. I've also tried adding player_sprintSpeedScale & player_sprintUnlimited to the .cfg but have had no luck. What am I doing wrong? lol sorry this is probably bugging you, but we all start somewhere Tongue Also, how exactly did you get those? With the signature finder? If you have time, would be be able to explain a little more in depth on how you got these, and what to do with them? As awesome as getting the answer straight out is, I also like the learning process of things. I'm sure learning how you did this and what to do with them would help me understand a little more about whats going on. Thanks in advance.
vb trainer right? then use the offsets this way, change 0x into &h
player_sprintUnlimited &h8374D770
Nah I was using Cheat Engine 5.5, I wouldn't have a clue where to start when it comes to Visual Basics. Do you know of a way with Cheat Engine?
?? you wrote that you are working on a trainer, so how are you creating a trainer?

check the tech zone -> visual basic, there are several threads about and where you can find 1-2 trainer source codes.
Cheat Engine has an in-built trainer maker which is quite easy to use. I've been using that for a while now. I'll have a look in the tech zone for some info and see how I go. Hopefully this won't be too hard lol.
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