ItsMods

Full Version: Increase weapon damage?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Hey guys,

I cant find any command to increase the weapondamage...
Any hints ?
Code:
Callback_PlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime )
in _globallogic_player.gsc



Code:
if(sWeapon == "pizza_mp") iDamage *= 2;
(12-18-2010, 23:33)met94 Wrote: [ -> ]
Code:
Callback_PlayerDamage( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime )
in _globallogic_player.gsc



Code:
if(sWeapon == "pizza_mp") iDamage *= 2;

Thx!
0x8374D460 scr_game_bulletdamage= "1.0"
add it to the specific weapon

try this, probably working too if its not cheat protected
An easy way to access the modification of all damage (like Treyarch made the file for us)

maps\mp\gametypes\_callbacksetup.gsc

Its clean and has instructions
(12-31-2010, 00:41)AZUMIKKEL Wrote: [ -> ]An easy way to access the modification of all damage (like Treyarch made the file for us)

maps\mp\gametypes\_callbacksetup.gsc

Its clean and has instructions

3arc really made the file for us...There are so much tutorial and explanation inside a gsc file Wink

(12-31-2010, 06:16)alistair3149 Wrote: [ -> ]
(12-31-2010, 00:41)AZUMIKKEL Wrote: [ -> ]An easy way to access the modification of all damage (like Treyarch made the file for us)

maps\mp\gametypes\_callbacksetup.gsc

Its clean and has instructions

3arc really made the file for us...There are so much tutorial and explanation inside a gsc file Wink

Or it could have been for other people who where working on the game mechanics so they knew what the things meant.
(01-01-2011, 02:36)master131 Wrote: [ -> ]Or it could have been for other people who where working on the game mechanics so they knew what the things meant.

Mmm. Nah.