01-17-2012, 13:50
01-17-2012, 14:08
great
01-17-2012, 15:51
(01-17-2012, 14:08)TEDZu Wrote: [ -> ] Nobody can we make this plugin??
I am working on it.
01-17-2012, 18:38
THX BRO!!!
01-17-2012, 18:43
Quote:I am working on it.
nice
01-17-2012, 19:13
already created something similair that loads all clientdvars from a TXT when the API still was C++
01-17-2012, 19:16
(01-17-2012, 19:13)jariz Wrote: [ -> ]already created something similair that loads all clientdvars from a TXT when the API still was C++
So we need someone who update it with C# addon version ^^
01-17-2012, 20:16
Work:
CSHARP Code
- SetClientDvar(Client.ClientNum, "cg_chatHeight \"8\"");
- SetClientDvar(Client.ClientNum, "cg_chatTime \"12000\"");
- SetClientDvar(Client.ClientNum, "cg_scoreboardPingText \"1\"");
No:
CSHARP Code
- SetClientDvar(Client.ClientNum, "cg_drawFPS \"1\"");
- SetClientDvar(Client.ClientNum, "drawLagometer \"1\"");
01-17-2012, 20:38
(01-17-2012, 20:16)Yurio Wrote: [ -> ]Work:ok we'll do without lagometer and fps display ^^
CSHARP Code
SetClientDvar(Client.ClientNum, "cg_chatHeight \"8\""); SetClientDvar(Client.ClientNum, "cg_chatTime \"12000\""); SetClientDvar(Client.ClientNum, "cg_scoreboardPingText \"1\"");
No:
CSHARP Code
SetClientDvar(Client.ClientNum, "cg_drawFPS \"1\""); SetClientDvar(Client.ClientNum, "drawLagometer \"1\"");
But if anyone want to release a plugin who force all this dvar to all client who connect on server, it will be very nice. zxz0O0 hear me !
CSHARP Code
- SetClientDvar(Client.ClientNum, "cg_fov \"80\"");
- SetClientDvar(Client.ClientNum, "com_maxfps \"100\"");
- SetClientDvar(Client.ClientNum, "cl_maxpackets \"100\"");
- SetClientDvar(Client.ClientNum, "cg_crosshairEnemyColor \"0\"");
- SetClientDvar(Client.ClientNum, "cg_scoreboardMyColor \"0 0 0 0\"");
- SetClientDvar(Client.ClientNum, "cg_scoreboardpingtext \"1\"");
- SetClientDvar(Client.ClientNum, "cg_scoresPing_MaxBars \"10\"");
- SetClientDvar(Client.ClientNum, "cg_scoresPing_interval \"20\"");
- SetClientDvar(Client.ClientNum, "waypointiconheight \"12\"");
- SetClientDvar(Client.ClientNum, "waypointiconwidth \"12\"");
- SetClientDvar(Client.ClientNum, "compassPlayerWidth \"12\"");
- SetClientDvar(Client.ClientNum, "compassPlayerHeight \"12\"");
- SetClientDvar(Client.ClientNum, "compassFriendlyHeight \"12\"");
- SetClientDvar(Client.ClientNum, "compassFriendlyWidth \"12\"");
- SetClientDvar(Client.ClientNum, "compassObjectiveHeight \"12\"");
- SetClientDvar(Client.ClientNum, "compassObjectiveHeight \"12\"");
- SetClientDvar(Client.ClientNum, "ragdoll_enable \"0\"");
- SetClientDvar(Client.ClientNum, "r_desaturation \"0\"");
- SetClientDvar(Client.ClientNum, "r_dlightLimit \"0\"");
- SetClientDvar(Client.ClientNum, "r_drawsun \"0\"");
- SetClientDvar(Client.ClientNum, "r_fog \"0\"");
- SetClientDvar(Client.ClientNum, "r_normalmap \"0\"");
- SetClientDvar(Client.ClientNum, "r_outdoorFeather \"0\"");
- SetClientDvar(Client.ClientNum, "r_polygonOffsetBias \"-16\"");
- SetClientDvar(Client.ClientNum, "r_polygonOffsetScale \"-4\"");
- SetClientDvar(Client.ClientNum, "snaps \"30\"");
01-17-2012, 21:02
(01-17-2012, 20:38)Bigbud_lover Wrote: [ -> ]But if anyone want to release a plugin who force all this dvar to all client who connect on server, it will be very nice. zxz0O0 hear me !
Yes I hear you, I am working on it so the dvars save and autoload when connect. I have many of the commands you posted and when I release it you can also suggest additional available dvars.