11-04-2011, 02:23
Hey
The OMA Zombies v1.4 which i edited the effects of upgraded superweapons. They look a bit more fancy with greater damage range.
I tried to make the g18 a superweapon, so i edited the _Mod file in AIMods. And under /* Init */ , i added the new superweapon init directory, which was called Shocker. Shocker was located in maps/mp/coolweapons/. It was just a copy of the Raygun, with different effects.
The new effects were :
"smoke/jet_contrail"
"fire/jet_afterburner"
I changed the "pp2000_eotech_mp" to "glock_mp"
and i changed the "pp2000_eotech_xmags_mp" to "glock_akimbo_xmags_mp".
But the g18 did not have the effects i added, or the Shocker name in the game.
Seems like i am missing something.
Does anybody have an idea ?
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It's ok, problem solved.
The OMA Zombies v1.4 which i edited the effects of upgraded superweapons. They look a bit more fancy with greater damage range.
I tried to make the g18 a superweapon, so i edited the _Mod file in AIMods. And under /* Init */ , i added the new superweapon init directory, which was called Shocker. Shocker was located in maps/mp/coolweapons/. It was just a copy of the Raygun, with different effects.
The new effects were :
"smoke/jet_contrail"
"fire/jet_afterburner"
I changed the "pp2000_eotech_mp" to "glock_mp"
and i changed the "pp2000_eotech_xmags_mp" to "glock_akimbo_xmags_mp".
But the g18 did not have the effects i added, or the Shocker name in the game.
Seems like i am missing something.
Does anybody have an idea ?
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It's ok, problem solved.