(10-27-2011, 16:23)Rendflex Wrote: [ -> ] (10-27-2011, 15:57)iAegle Wrote: [ -> ] (10-27-2011, 15:30)Pozzuh Wrote: [ -> ]I made a black ops script snipped about this awhile ago.
SO WHAT, LET OTHER PEOPLE RELEASE STUFF ASWELL FUCKING REPWHORE
Ok calm down, give me +rep and take a big breath...
Then everything will be okay!
Give me back the 13.000 points i once send you and you'll get some repz
Why would you donate 13 points?
I once had 16k points, that is.. until posts in spam section didn't count.
(10-27-2011, 13:40)Yamato Wrote: [ -> ]Example:
Code:
oma = self MakeWorldText(956,321,567,1,"weapon_onemanarmy",15,15);
^^ would i need to do anything else with that? or would that work?
I cant get it D:
I precached the shader
Code:
precacheshader("weapon_onemanarmy");
I copied and pasted MakeWorldText()
Code:
MakeWorldText(x,y,z,alpha,shader,width,height)
{
text = newHudElem();
text.x = x;
text.y = y;
text.z = z;
text.alpha = alpha;
text.archived = true;
text setShader(shader,width,height);
text setwaypoint(true,false);
return text;
}
and I made it a vision
Code:
SetVision(vision)
{
switch(vision)
{
case "Night":
oma = self MakeWorldText(956,321,567,1,"weapon_onemanarmy",15,15);
break;
}
}
I tried without the vision and nothing
I also tried a different shader, and still nothing