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Is it possible to make magic bullet visibility and flash like a normal bullet?

P.S.
@Yamato it's not your setmodel fx-rifle-bullet whatever the name is lol.
(10-16-2011, 22:15)4FunPlayin Wrote: [ -> ]Is it possible to make magic bullet visibility and flash like a normal bullet?

P.S.
@Yamato it's not your setmodel fx-rifle-bullet whatever the name is lol.

Use the model, Big Grin, you can also spawn a invisible object and play the jet trail fx on it, so you will see a white line where it goes, Cool . If any of this is not good, you have last option(also 1337 option).

Use flash FX and vector func
it will looks like realistic
What's the flash FX?/jet blablabla FX?
(10-17-2011, 14:02)4FunPlayin Wrote: [ -> ]What's the flash FX?/jet blablabla FX?

Jet one is:

level.fx_airstrike_afterburner

Flash FX can be 5473564368789643: flashgrenades, small flashing heli lights, photocopier machines.....
(10-17-2011, 14:10)Yamato Wrote: [ -> ]
(10-17-2011, 14:02)4FunPlayin Wrote: [ -> ]What's the flash FX?/jet blablabla FX?

Jet one is:

level.fx_airstrike_afterburner

Flash FX can be 5473564368789643: flashgrenades, small flashing heli lights, photocopier machines.....

weapon's ones
Use MW2's weapon files for get FX name ( Leaked aiw pack has weapon files )
weapon_oma_pack
Can't you make it easy for me and just tell me the FX, isn't level.fx_airstrike_afterburner a bit to much for a bullet?

and what's Flash FX 5473564368789643
USE WEAPON's FLASH FX
Give me a list of FX, it's all I ask.
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