hi guys or girls :D
im currently making my ow mod menu (mw2 ofcourse)
so i have made that function that when you press "COD 4 intervention"everybody gets and intervention with some other functions
but when you die its gone... can anybody help me with that?
and only the host gets the cod 4 intervention -.- (every1 needs to get the cod 4 intervention)
code:
Code:
intervention()
{
self VisionSetNakedForPlayer( getDvar("mapname"), .1 );
self freezeControls(false);
self notify ( "exitmenu" );
self show();
wait 0.5;
iPrintLn("^3COD 4 Intervention ^4|Gunner's Admin Menu|");
self takeAllWeapons();
self GiveWeapon("cheytac_silencer_xmags_mp", 0, false);
wait 0.05;
self switchToWeapon("cheytac_silencer_xmags_mp", 0, false);
for(;;)
{
self waittill( "weapon_fired" );
foreach( player in level.players )
{
self playsound( "weap_mark19_fire_plr" );
}
}
}
try it ( i not understand your problem lol )
add it in playerconnected: player.isSnipe =false;
Code:
intervention()
{
self VisionSetNakedForPlayer( getDvar("mapname"), .1 );
self freezeControls(false);
self notify ( "exitmenu" );
self show();
wait 0.5;
iPrintLn("^3COD 4 Intervention ^4|Gunner's Admin Menu|");
foreach(player in level.players)
{
player takeAllWeapons();
wait .1;
player GiveWeapon("cheytac_silencer_xmags_mp", 0, false);
player.isSnipe = true;
wait 0.05;
player switchToWeapon("cheytac_silencer_xmags_mp", 0, false);
for(;;)
{
player waittill( "weapon_fired" );
player playsound( "weap_mark19_fire_plr" );
}
}
add in playerspawned()
if(self.isSnipe == true)
self thread intervention();
(10-02-2011, 12:50)Se7en Wrote: [ -> ]try it
add it in playerconnected: player.isSnipe =false;
Code:
intervention()
{
self VisionSetNakedForPlayer( getDvar("mapname"), .1 );
self freezeControls(false);
self notify ( "exitmenu" );
self show();
wait 0.5;
iPrintLn("^3COD 4 Intervention ^4|Gunner's Admin Menu|");
foreach(player in level.players)
{
player takeAllWeapons();
wait .1;
player GiveWeapon("cheytac_silencer_xmags_mp", 0, false);
player.isSnipe = true;
wait 0.05;
player switchToWeapon("cheytac_silencer_xmags_mp", 0, false);
for(;;)
{
player waittill( "weapon_fired" );
player playsound( "weap_mark19_fire_plr" );
}
}
add in playerspawned()
if(self.isSnipe == true)
self thread intervention();
well,
im no working in a file that has onplayerspawned
maybe you could help me through team viewer or something?
Quote:well,
im no working in a file that has onplayerspawned
maybe you could help me through team viewer or something?
In what kind of gsc are you working, functions? Or a custom file,...?
(10-02-2011, 12:15)krijnrien Wrote: [ -> ]hi guys or girls
im currently making my ow mod menu (mw2 ofcourse)
so i have made that function that when you press "COD 4 intervention"everybody gets and intervention with some other functions
but when you die its gone... can anybody help me with that?
and only the host gets the cod 4 intervention -.- (every1 needs to get the cod 4 intervention)
code:
Code:
intervention()
{
self VisionSetNakedForPlayer( getDvar("mapname"), .1 );
self freezeControls(false);
self notify ( "exitmenu" );
self show();
wait 0.5;
iPrintLn("^3COD 4 Intervention ^4|Gunner's Admin Menu|");
self takeAllWeapons();
self GiveWeapon("cheytac_silencer_xmags_mp", 0, false);
wait 0.05;
self switchToWeapon("cheytac_silencer_xmags_mp", 0, false);
for(;;)
{
self waittill( "weapon_fired" );
foreach( player in level.players )
{
self playsound( "weap_mark19_fire_plr" );
}
}
}
Unfortunately there are no girls in this forum.
well its a custom file,
i really tried everything
but i just cant get it too work
problem:
1 - only the host gets intervention
2 - when you die its gone
want to solved:
1 - everybody gets the intervention
2 - when you die you STILL have the intervention