08-19-2011, 19:50
i meant that if YOU (such skilled modder ) has a problem then i will even not understand what problem you have. and ofcourse just impossible to find solution
(08-19-2011, 19:50)G-Man Wrote: [ -> ]i meant that if YOU (such skilled modder ) has a problem then i will even not understand what problem you have. and ofcourse just impossible to find solution
(08-19-2011, 20:24)Se7en Wrote: [ -> ]I made it yourself... i tried all methods lol
as Freeze Tag (don't work) etc .. i'm doing it 2 days and no result and i'm not copying
- freezeOnDamage()
- {
- self endon( "disconnect" );
- self endon( "death" );
-
- while( true )
- {
- self waittill( "damage", iDamage, eAttacker, vDir, vPoint, type, tagName, modelName, partName, sWeapon, iDFlags );
-
- if( eAttacker == self )
- continue;
-
- if( eAttacker.pers["team"] == self.pers["team"] )
- continue;
-
- if( iDamage == 0 )
- continue;
-
- if( sWeapon != "icelimp_mp" )
- continue;
-
- // freeze code here
- }
- }
(08-19-2011, 20:28)iAegle Wrote: [ -> ](08-19-2011, 20:24)Se7en Wrote: [ -> ]I made it yourself... i tried all methods lol
as Freeze Tag (don't work) etc .. i'm doing it 2 days and no result and i'm not copying
You are not copying .. thats why it doesn't work
try this