ItsMods

Full Version: Monitoring every key
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(07-07-2012, 17:38)Cyborgking Wrote: [ -> ]Something I just found out, when you go into a gunship or use an RC-XD these keys get unbind.

They do? Do they bind back after you leave the gunship or RC-XD? I suppose not.. Meh, you could just rebind the keys after the player leaves a gunship.
(07-07-2012, 17:41)Pozzuh Wrote: [ -> ]
(07-07-2012, 17:38)Cyborgking Wrote: [ -> ]Something I just found out, when you go into a gunship or use an RC-XD these keys get unbind.

They do? Do they bind back after you leave the gunship or RC-XD? I suppose not.. Meh, you could just rebind the keys after the player leaves a gunship.
They don't bind back.
But you're right you could just make the player rebind the key after he leaves a gunship by making the player open a menu after he leaves the gunship that binds the key.
there's "bug" in all cods:
When i bind and press any key, i must wait 0.5-0.7msec when it'll "answer"
(07-07-2012, 19:34)JayDi Wrote: [ -> ]there's "bug" in all cods:
When i bind and press any key, i must wait 0.5-0.7msec when it'll "answer"

I know. This isn't supposed to be used for gameplay elements. More for shit like opening menus.
only works once for me then i have to reopen classmenu to make it work once more
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