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Full Version: How to disable all shadows from the map :)
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Small shadow problem Smile

How in the F* I get all shadows off from the map ?
I have try to tweak sun, sm_enable don't do a shit okey small different heh...

If u look the picture below you can see that there are lots of shadows... any good trick to disable all shadows from the map?

[Image: 2011-08-07_00001.jpg]

THX anyway...
(08-07-2011, 14:12)Symphony Wrote: [ -> ]Small shadow problem Smile

How in the F* I get all shadows off from the map ?
I have try to tweak sun, sm_enable don't do a shit okey small different heh...

If u look the picture below you can see that there are lots of shadows... any good trick to disable all shadows from the map?

[Image: 2011-08-07_00001.jpg]

THX anyway...

Why would you do that? (In user settings you can.... for players however)
It's small surprise Smile

Heh in user settings ? ou well tell me heh... I curious what u mean...
(08-07-2011, 14:36)Symphony Wrote: [ -> ]It's small surprise Smile

Heh in user settings ? ou well tell me heh... I curious what u mean...

in-game go in settings
(08-07-2011, 14:43)Scripts18 Wrote: [ -> ]
(08-07-2011, 14:36)Symphony Wrote: [ -> ]It's small surprise Smile

Heh in user settings ? ou well tell me heh... I curious what u mean...

in-game go in settings

You really mean that ? Smile
Sorry son but wrong answer to my question
"How to disable all shadows from the map"

Thx 4 ur help anyway Cool
I don't think it's possible
(08-07-2011, 14:51)Pozzuh Wrote: [ -> ]I don't think it's possible

Yeah not easy task but I think it's possible

I'm wondering the content of "statemaps" folder and those files:
...
build_shadowmap_color.sm
...

And also:
...
//forces sun to always do shadow mapping, from script
setDvar("sm_sunAlwaysCastsShadow", );
//Enable sun shadow mapping from script
setDvar("sm_sunEnable", );
//Shadow sample size
setDvar("sm_sunSampleSizeNear", );
....

So if anybody have a good idea thx 4 the info?
Still working around this problem Smile
setdvar("r_fullbright", "1");
(08-07-2011, 16:22)koil Wrote: [ -> ]setdvar("r_fullbright", "1");

Thx Smile that does the trick Wink still small problems but those I can solve...

THX M8
there is a few problems on a couple of door ways where it says "shadow" with a green trail across the door and u cant see thru it, never tried to fix it, if you do though, let me know how PLS!
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